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[egmnow] Valve Talks Up Source Engine 2 - Page 30

post #291 of 331
Quote:
Originally Posted by FuNkDrSpOt View Post
[Those 2 games had a huge budget. Especially HL2, which i believe was $30-$50 mil at the time and a lot of it had to do with the cost of the Source engine. Can you piece together the cost v. benefit now?
IIRC Valve blew most of their HL1 earnings on developing this engine? :/
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post #292 of 331
I'm not sure what the problem people are having with this is.

Look at Portal 2. Now look at Half Life 2 (original, not one of the episodes). Now look at Portal 2.

If you ask me evolutionary iteration seems to be working pretty well for them in terms of keeping up with the times. It's not CryEngine, but it also runs on damn near anything, and still looks good doing it.
    
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post #293 of 331
Quote:
Originally Posted by FuNkDrSpOt View Post
Congrats. That's 2 whole games not using Dx 9. Doesn't prove your point in the least.
Actually it did, I said the exclusion of dx9 is growing, as there are now three games within a year and a half that are DX10/11 (Vista/7) only. I'm not saying it's going to boom to hundreds of games and developers by next year, but it is growing.

If your kiddy childish attitude can't put up with others being right, then stop talking out of your ass. Why are we even arguing over a monitors Res and being able to play on it when maxing out at 1280x1024, 1400x900, 1680x1050, or even maxing out at 1920x1080 is still considered maxing out on a monitor that maxes at that native resolution? I was making the point that a 5770 is a DX11 card, and can play games in DX11. You then went to say it isn't because your overclocked 5850 couldn't handle games in DX11 at the Resolution you play under. DX11 isn't dependent on 1080p resolutions or higher like you tried to make it out as.
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post #294 of 331
Quote:
Originally Posted by sausageson View Post
Its funny how people on this site rip COD apart for this very reason, yet valve is allowed a free pass. While the source engine has aged well, it does look obsolete compared to newer engines today.
while the Source Engine is aged yes the games are not all the same...unlike COD where every single "new and improved" COD game is the same game as the last one....

Portal is not the same as LFD....they use the same engine, completely different games
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post #295 of 331
Quote:
Originally Posted by Banzai¥ View Post
Actually it did, I said the exclusion of dx9 is growing, as there are now three games within a year and a half that are DX10/11 (Vista/7) only. I'm not saying it's going to boom to hundreds of games and developers by next year, but it is growing.

If your kiddy childish attitude can't put up with others being right, then stop talking out of your ass. Why are we even arguing over a monitors Res and being able to play on it when maxing out at 1280x1024, 1400x900, 1680x1050, or even maxing out at 1920x1080 is still considered maxing out on a monitor that maxes at that native resolution? I was making the point that a 5770 is a DX11 card, and can play games in DX11. You then went to say it isn't because your overclocked 5850 couldn't handle games in DX11 at the Resolution you play under. DX11 isn't dependent on 1080p resolutions or higher like you tried to make it out as.
Thats what I have been trying to tell him. Instead he tries to derail the thread talking about irrelevant stuff like budget and resolution. The OP talked about the graphics of the source engine being outdated and I agree with him until source proves otherwise.

And by the way, if small companies like CDproject can develop a new engine even after one title, I don't see why a fully loaded valve cant do similar.
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post #296 of 331
Quote:
Originally Posted by FuNkDrSpOt View Post
CD Projekt is based in Poland. Do you know where they get their programmers from? I doubt they're paying the same wages in the Czech Republic, Slovakia and Hungary as they would in the US.

And just for the sake of it, lets say that CD Projekt does pay them all 100% of what a US programmer would make. That's not to say that they didn't offer them other compensation on the backend to keep the front end expenditures down.

Plus, that's not to say that there isn't the occasional dev that strikes gold. It happens. More often than not though it takes tons of cash to put up a masterpiece. That Half-Life 2 that you keep using as an example had one of the biggest budgets in history in 2004. A big part of that was the engine.

Dude still thats still 6 million, compare the resources of valve to this company, valve earned 1 billion off steam last year, yet they don't want to make big budget games anymore? This is what I mean that valve is more content in steam revenue than continue making actual games. Thats why I can understand but not like that bf3 was not on steam, why should the valve team take their cut and rob DICE hard work or the enormous budget EA puts into games unlike valve.

This is why you will probably never see HL3 because valve knows there are big expectations for this game and it will require a sizable budget, also the half life series has little to no appeal to the console audience who are at best unfamiliar with it. Why make a big budget game that will only cater to mostly pc fans, when theycan just create these rinky dink games like l4d2 which could have been dlc to l4d1 and get their share of steam revenue from other games.

Valve are definitely smart business planners, but if this was any other company they would be called console sellouts or consolized
Edited by sausageson - 10/19/11 at 8:32am
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post #297 of 331
Quote:
Originally Posted by Banzai¥ View Post
Actually it did, I said the exclusion of dx9 is growing, as there are now three games within a year and a half that are DX10/11 (Vista/7) only. I'm not saying it's going to boom to hundreds of games and developers by next year, but it is growing.
LoL ok i guess going from 0 to 3 can be considered 'growing' but not anything meaningful in the least, which is what i've already said.

Quote:
Originally Posted by Banzai¥ View Post
If your kiddy childish attitude can't put up with others being right, then stop talking out of your ass.
Nearly every single thing we've discussed is subjective, thus NO ONE will be 'right', only more persuasive in their argument. Care to show where I'm acting childish?

Quote:
Originally Posted by Banzai¥ View Post
Why are we even arguing over a monitors Res and being able to play on it when maxing out at 1280x1024, 1400x900, 1680x1050, or even maxing out at 1920x1080 is still considered maxing out on a monitor that maxes at that native resolution? I was making the point that a 5770 is a DX11 card, and can play games in DX11. You then went to say it isn't because your overclocked 5850 couldn't handle games in DX11 at the Resolution you play under. DX11 isn't dependent on 1080p resolutions or higher like you tried to make it out as.
You ask why we were arguing resolution, then immediately answer your own question. To add, we're not arguing over it anymore. I don't consider the 5770 a card that can handle Dx 11 properly w/o severe stutter and FPS drop at anything around 1080p and that's the resolution that's growing the most, the fastest and has the largest segment of the gaming population. Funny enough, 1080p resolution is bigger and growing faster than your anti-Dx9 movement, yet you still insist that is important.

Quote:
Originally Posted by L.Hemsley View Post
Thats what I have been trying to tell him. Instead he tries to derail the thread talking about irrelevant stuff like budget and resolution. The OP talked about the graphics of the source engine being outdated and I agree with him until source proves otherwise.

And by the way, if small companies like CDproject can develop a new engine even after one title, I don't see why a fully loaded valve cant do similar.
I already addressed CD Projekt.
http://www.overclock.net/video-game-...l#post15364109
Edited by FuNkDrSpOt - 10/19/11 at 8:46am
    
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post #298 of 331
Quote:
Originally Posted by FuNkDrSpOt View Post

Nearly every single thing we've discussed is subjective, thus NO ONE will be 'right', only more persuasive in their argument. Care to show where I'm acting childish?
When you say games with good graphics cant have good gameplay. I dont even know how you can say that when good gameplay is totally subjective. I didnt like the gameplay of any valve game other than portal, does that mean valve games dont have good gameplay to others?
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post #299 of 331
Quote:
Originally Posted by somebodysb2 View Post
We don't want CS:GO, we don't want Source 2, WE WANT EPISODE 3!!!111!!!!!!!1!!!!11

Hell Yea!
post #300 of 331
Quote:
Originally Posted by angrysasquatch View Post
Pretty sure the screenshot they have is from the Dear Esther remake (a mod by some dude).
Yes ! It seems to me so. And It's gonna be re-leased as a full stand-alone product featuring the latest Source technology and just promises to be incredibly good and mind blowing!
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