Originally Posted by Dman
Thats incorrect, by law all corporations have to pursue maximum profit at all times, or they can actually have charges brought on them by their shareholders. The main reason they are not changing the engine too much is because they can make way more money not investing in one. I don't even know if they will actually make anymore HL games, it seems much more profitable just to license their engine and sell product on steam.
Originally Posted by sausageson
Dude still thats still 6 million, compare the resources of valve to this company, valve earned 1 billion off steam last year, yet they don't want to make big budget games anymore? This is what I mean that valve is more content in steam revenue than continue making actual games. Thats why I can understand but not like that bf3 was not on steam, why should the valve team take their cut and rob DICE hard work or the enormous budget EA puts into games unlike valve.
This is why you will probably never see HL3 because valve knows there are big expectations for this game and it will require a sizable budget, also the half life series has little to no appeal to the console audience who are at best unfamiliar with it. Why make a big budget game that will only cater to mostly pc fans, when theycan just create these rinky dink games like l4d2 which could have been dlc to l4d1 and get their share of steam revenue from other games.
Valve are definitely smart business planners, but if this was any other company they would be called console sellouts or consolized
The implication Valve are not interested in making games is rubbish - they don't put out hundreds of new games every year, why? Because they make good games. Really good games - that takes time and skill - even with loads of money and people making a great game requires time and innovation, good ideas and well written story. These things can be rushed, but the outcome will never be as good. Valve know that waiting to make the best game possible is better than putting something out quickly - look at Portal 2, they completely scrapped their planned game, made something new when testers were disappointed. They had lots of ideas and carefully picked the best one.
Game development is a creative process, the best games will take time. Valve are still making games, and the money they make with steam and everything else they do will help them do that, but the last thing I'd want to see is Valve becoming another big name publisher pushing out boring games. They are already doing what they can - Valve have a lot of different franchises they are working on - having lots of money allows them to explore new ideas, and so more will come to fruition in a closer timespan as they complete.
As to steam robbing other publishers? Please. Steam takes a cut just like any brick and mortar store - they invested in making the platform and hosting it. They also provide steamworks, they provide advertising and visibility in the market, of course they should take a cut. As to robbing DICE/EA? Really? Yes, they invest in their games, and? Why should they sell it on Valve's platform without giving a cut to Valve?
As to the whole 'L4D2 could have been L4D1 DLC' - well, maybe, but that's true of many sequels. Valve didn't ask an excessive RRP, it was a good game with plenty of new content, and it was fun. Valve already do far more free or reasonably priced DLC than most companies, and haven't stooped to stopping mod tools to sell DLC.
tl;dr: Valve still make great games.