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Gaming on 2560 but dropping res to lower - Page 2

post #11 of 53
I don't have issues with high settings in games at 2560x1440, but I can only use higher levels of AA on slightly older games. But even on games like Fallout 3, max settings and max AA will bring my PC to it's knees, large open areas get 3-9fps.
Not enough VRAM to do that properly, sadly.
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post #12 of 53
I have used my monitor at lower res, ie:1920x1200 in games like Metro and I tried it in BF3 beta. It works just fine, and honestly doesn't look horrible as long as you don't stop to nit pick the graphics detail. Don't wuss out on getting a 30, its a great investment.
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post #13 of 53
Quote:
Originally Posted by Remix65;15348671 
my rig with a 6870 1GB on auto (1600p) plays better than highest settings on 1080p.

the 6870 cannot handle max settings on 1080p.

both resolutions on the same monitor zr30w.


there's hardly any noticeable difference btwn those 2 above comparisons. 1600p wins because its playable. 1080p on highest settings lags heavily when there's smoke in the game.

the 5970 2GB should be able to play 1600p on pretty high settings.
to add to this post...

6870 auto settings on 1600p will still be high settings but not ultra high.
ultra high settings struggles on pretty much any resolution on the 6870. even 1280x1024.
(by ultra high i'm talking everything maxed out.)

===============

like i and crest pointed earlier there isnt much difference btwn 1080/1200 vs 1600p during gameplay. i have a 32" hdtv 1080 that i had a friend hook up his rig to and battlefield seemed pretty nice on it.
1600p pwns other lesser resolutions when it comes to multitasking. not gaming. multitasking up to 3 browser windows side by side with a lot less scrolling. 1200p can barely do 2.

on the gaming end the zr30w input lag is "normal". most users deal with a lot more lag than the zr30w. but with more and more 120hz monitors in the market, the 120hz users might have a little advantage in their overall stats.
there's a lot more to a game than "input lag". if a player has a deeper understanding of the game and can outsmart the other players, then they have the upper hand.

the zr30w performs pretty good in surprise one-on-one point-man reaction situations.
    
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post #14 of 53
Quote:
Originally Posted by Remix65;15355345 
like i and crest pointed earlier there isnt much difference btwn 1080/1200 vs 1600p during gameplay. i have a 32" hdtv 1080 that i had a friend hook up his rig to and battlefield seemed pretty nice on it.
1600p pwns other lesser resolutions when it comes to multitasking. not gaming. multitasking up to 3 browser windows side by side with a lot less scrolling. 1200p can barely do 2.

Indeed.

BF3 isn't blurry, but is soft and has mostly low local contrast where aliasing isn't prevelant so it looks good even when upscaled because the pixels don't poke out at you. So even running at half the resolution, it looks simply softer to me in gameplay.

In some sharper games like source games, BC2, Halo PC, WoW, Witcher 2, et cetera where local contrast is high and pixels lie on very defined boundries you might notice the clarity of the image to be noticably different. But I'm noticing more and more games going for the shader/lighting route versus overall sharpness now. Which benefits this issue.
post #15 of 53
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Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!
 
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post #16 of 53
post #17 of 53
i jumped on that but the sales ppl insisted $1,228 is the 571 discounted price.
i called twice.
    
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post #18 of 53
Never bothered to turn down the res, when I was running 460/768s in sli I did have to turn the AA and textures down though on nearly everything. On the 480's I do 100+ fps on 90% of games, but run out of vram on a couple (e.g crysis or oblivion with texture mods) so on those I have to turn settings down to avoid the 2-3 fps fun fest.
     
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post #19 of 53
Thread Starter 
Quote:
Originally Posted by stren;15358997 
Never bothered to turn down the res, when I was running 460/768s in sli I did have to turn the AA and textures down though on nearly everything. On the 480's I do 100+ fps on 90% of games, but run out of vram on a couple (e.g crysis or oblivion with texture mods) so on those I have to turn settings down to avoid the 2-3 fps fun fest.

Damn sounds harsh AA and textures really do that much damage?
 
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post #20 of 53
Haven't tried lowering the res at all, then again I kind of don't need to to get good fps. Could be wrong but do some say there's no need for high AA at this sort of res? Just AF?
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