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GTX 570 - Worth getting a 120hz monitor? - Page 3

Poll Results: Is a GTX 570 powerful enough to see the benefits of 120hz monitor?

 
  • 46% (14)
    mostly, yes
  • 33% (10)
    mostly, no
  • 20% (6)
    maybe...too close to call
30 Total Votes  
post #21 of 24
I thought i answered this post somewhere for you but i couldn't find it.

As far as I'm concerned even if you average only 62FPS it's worth it. With a 120hz monitor you will completely eliminate screen tearing (as long as you don't go over 120fps) without being forced to play with the ridiculous levels of input lag caused by using Vsync. Of course, every fps over 60 will just increase the smoothness of the 120hz monitor more and more.

Oh, and i just remembered what my other post was about. I limited my fps in CS:S to 30 fps and compared how it felt and looked at both 120hz and 60hz, and even at 30fps it was noticeably smoother, my eyes wouldn't lose focus as easily when i was doing high-speed turns and there was less blur. I wish i had a high-speed camera so i could test it more scientifically. It essentially works just like an interpolated 120hz TV. The game is outputting 30 frames each second, at 60hz it shows each one of those frames twice, at 120hz it shows each one of those frames four times. Those additional frames help portray motion and make things more clear during movement. The effect would have been even more pronounced though if i had chosen a number like 40 (and that's the reason i specifically chose 30fps for my test). At 60hz it would display each frame 1.5 times...but you can't display only half a frame, so it must drop frames which causes judder (nice, simplistic article about this here). At 120hz it would just display each frame three times without dropping frames. This obviously isn't the case all the time since in games your fps is constantly changing, but it is a big deal for basically everything else you do on your computer with a fixed fps (movies, all other sources of video media, flash-based games, etc).

Also, i can't explain why this is exactly, but even reading text on my 120hz screen causes less eye-strain than on my 60hz screen. Maybe I'm just sensitive to 60hz, i have no idea, but when i tested this out with a friend i managed to guess what the monitor was set to 9 out of 10 times by just looking at text with no movement whatsoever on screen. Perceptually it's like i see a very minor flickering when set to 60hz and it's not there at 120hz. Oh, and this is with stationary text. 120hz screens are amazing when you're scrolling through text or reading moving text. I can easily read text when I'm quickly scrolling on a 120hz monitor whereas it would be almost completely illegible at 60hz due to motion-blur (i could only read thick, big, are/or blocky text at fast speeds).

You also get visually less input lag, especially in windows. Moving the mouse feels so much more precise. This is because you watch the movement of the mouse on the screen and adjust your mouse-hand's movement accordingly based on what you're seeing. Because you visually see the mouse's movement being updated more frequently on a 120hz monitor, you can be more accurate with the mouse and you have almost no noticeable visual input lag.

Edit: By the way, what is your fps in a game like The Witcher 2 with maxed setting and with min settings? I doubt any future games within the normal lifespan of your GTX 570 will be much more demanding than The Witcher 2. Maybe within the next 2-3 years, but by then your GTX 570 would be completely obsolete too.
Edited by SeanPoe - 10/18/11 at 10:24pm
post #22 of 24
sean i dont get the screeen tearing that owuld occure if you got 62 fps on a 60hz monitor. i get 400 fps on a 60hz and notice no tearing so how can jsut 2 more frames cause it?
post #23 of 24
Quote:
Originally Posted by mikez0r View Post
sean i dont get the screeen tearing that owuld occure if you got 62 fps on a 60hz monitor. i get 400 fps on a 60hz and notice no tearing so how can jsut 2 more frames cause it?
See this post i just made in another thread. It has more to do with the source/game than it does with the FPS over 60. Mass Effect is a great example. That game will tear practically once a second during cut scenes at anything over 60fps.
post #24 of 24
Quote:
Originally Posted by rancor View Post
Its what i want to do
When the 570's drop in price. I'm buying two XD depends how much though probably just SLI two 570's depending on price
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