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[GIZ] iPhone vs Android: Who Aged Better? - Page 23

post #221 of 228
Quote:
Originally Posted by quentin View Post
Then if it bothers you that much (which it shouldn't, you're just blowing it out of porportion) you can download ad-free from the android market, and it will block all in-app ads. It's free, and doesn't have ads. Or you can just edit your host sessions file and block ALL ads everywhere.

OCN has ads, are you thinking about leaving for another forum that's a little less 21st century?

When it comes down to it, I'd rather have the choice to either pay, or not pay for an app. Ads are an afterthought, and can be dealt with accordingly if they really make deciding difficult. Unfortunately I doubt the app store will ever come to be like android market...the sheer fact that developers have to pay Apple to develop for their platform won't be driving app prices down, that's for sure.
Yeah now that I reread my post it does sound a bit out of proportion...

Though it's good to know that there's an app for that
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post #222 of 228
Quote:
Originally Posted by quentin View Post
Very true, but the people who make up the smartphone dev community aren't just big companies, many are small, part-time devs. And $100 a year is a slap in the face to the application developers who don't want to develop full-time. It isn't encouraging if you have to pay $100 and need to price your apps just to break even...and that's why there are few good free apps made by small time devs



I'm not sure if the app works 100% of the time, but I know that a modified host sessions file does. It blocks ALL ads, even ads in the browser go away.
I believe it is $100 a year to develop for W7 phones and XBLA, nothing out of the ordinary, but it does seem strange to charge anything for it considering how much money they make off these apps/games, I would think that the $100/year would lessen developers and apps, which would reduce income they make off of app sales. Maybe the $100 is just enough to deter the people that would waste their time with terrible/worthless apps.
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post #223 of 228
Quote:
Originally Posted by lordikon View Post
I believe it is $100 a year to develop for W7 phones and XBLA, nothing out of the ordinary, but it does seem strange to charge anything for it considering how much money they make off these apps/games, I would think that the $100/year would lessen developers and apps, which would reduce income they make off of app sales. Maybe the $100 is just enough to deter the people that would waste their time with terrible/worthless apps.
There are websites that post WP7 XAP's of paid apps and games. If anyone could unlock their phone for free, everyone would do it, download those apps, and they'd never make money from the marketplace.
post #224 of 228
Quote:
Originally Posted by quentin View Post
Very true, but the people who make up the smartphone dev community aren't just big companies, many are small, part-time devs. And $100 a year is a slap in the face to the application developers who don't want to develop full-time. It isn't encouraging if you have to pay $100 and need to price your apps just to break even...and that's why there are few good free apps made by small time devs
Mmm, true but look at me for example, I've been signed up as a developer for about one and a half years, and I've yet to get an app on the store. I'm working on one right now which I'm glad to say will be up there soon enough, but $100 a year doesn't even make me flinch. Plus, I'm going to recoup it very quickly (and make much more, ideally) if I actually develop a decent app yet alone a good one.
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post #225 of 228
Quote:
Originally Posted by steelbom View Post
Mmm, true but look at me for example, I've been signed up as a developer for about one and a half years, and I've yet to get an app on the store. I'm working on one right now which I'm glad to say will be up there soon enough, but $100 a year doesn't even make me flinch. Plus, I'm going to recoup it very quickly (and make much more, ideally) if I actually develop a decent app yet alone a good one.
Yeah, that $100 is the least of any developer's worry. The time invested in creating a half-decent app is worth a lot more. If your app flops you're going to be thinking "what the hell, I spent weeks working on this for nothing?", not "well gosh darnit, I shouldn't have spent that $100 my daddy gave me".

Plus, considering the rest of the investment you'd probably have to put in - buying a Mac and a couple of books on Objective-C/UIKit/OpenGL ES/Core Data if you don't know it all already - $100 isn't much anymore.
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post #226 of 228
Quote:
Originally Posted by quentin View Post
Very true, but the people who make up the smartphone dev community aren't just big companies, many are small, part-time devs. And $100 a year is a slap in the face to the application developers who don't want to develop full-time. It isn't encouraging if you have to pay $100 and need to price your apps just to break even...and that's why there are few good free apps made by small time devs



I'm not sure if the app works 100% of the time, but I know that a modified host sessions file does. It blocks ALL ads, even ads in the browser go away.
That's awesome to me. Does it leave any little annoyances? i.e. Noticeable borders, etc.?
 
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post #227 of 228
Quote:
Originally Posted by quentin View Post
And multitasking doesn't exist in the iOS world.
Yes it does... It's called Backgrounder. Been around forever.
post #228 of 228
Quote:
Originally Posted by PoopaScoopa View Post
Yes it does... It's called Backgrounder. Been around forever.
Plus, as I've said before, there are APIs for specific tasks as well as one API specifically for actually running an app in the background for a short period of time.
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