Overclock.net › Forums › Components › Keyboards › KB meets minimum requirements for Fighters
New Posts  All Forums:Forum Nav:

KB meets minimum requirements for Fighters - Page 2

post #11 of 16
Thread Starter 
Quote:
Originally Posted by subgenoa View Post
I concur with the choc mini. the kbc poker is another option, too, although might not be as conducive to tense matches due to the pcb-mount (still solid though).

why not get a hitbox, though? sanwa buttons, yet keyboard style...
That's what i was actually thinking in the beginning. But after switching the up on the spacebar, it's pretty much the same thing now. That's why I've been looking for a keyboard instead. I'm leaning towards the choc mini, so I'm thinking of getting that one. Thanks guys.
post #12 of 16
11 bucks over 100.. i'd say it's worth the 11 bucks.
post #13 of 16
Thread Starter 
Quote:
Originally Posted by waar View Post
11 bucks over 100.. i'd say it's worth the 11 bucks.
11 bucks? Where? What?
post #14 of 16
Only question with the hitbox in my mind is how the heck do you do moves that require a circle, half circle, or quarter circle motion on a stick? I understand how it works in theory, but pressing buttons never really feels smooth to me.
Edited by cmdrdredd - 10/22/11 at 10:41am
Bang!
(16 items)
 
  
CPUMotherboardGraphicsRAM
i5 3570k @ 4.5Ghz 1.27v Asus Maximus V Gene EVGA GTX 670 FTW SLI @ 1242/6772 2x4GB Samsung 30nm @ DDR3-2133 10-10-10-28 1.475v 
Hard DriveHard DriveHard DriveOptical Drive
300GB Velociraptor 128GB Crucial M4  128GB Crucial M4  Lite-On BD-R 
OSMonitorKeyboardPower
Windows 8 x64 Yamakasi Catleap Q270 Leopold w/Cherry MX Blue Corsair HX-1000 
CaseMouseMouse PadAudio
HAF 932 Logitech G400 Xtrac Hybrid X-FI MB2 
  hide details  
Reply
Bang!
(16 items)
 
  
CPUMotherboardGraphicsRAM
i5 3570k @ 4.5Ghz 1.27v Asus Maximus V Gene EVGA GTX 670 FTW SLI @ 1242/6772 2x4GB Samsung 30nm @ DDR3-2133 10-10-10-28 1.475v 
Hard DriveHard DriveHard DriveOptical Drive
300GB Velociraptor 128GB Crucial M4  128GB Crucial M4  Lite-On BD-R 
OSMonitorKeyboardPower
Windows 8 x64 Yamakasi Catleap Q270 Leopold w/Cherry MX Blue Corsair HX-1000 
CaseMouseMouse PadAudio
HAF 932 Logitech G400 Xtrac Hybrid X-FI MB2 
  hide details  
Reply
post #15 of 16
Quote:
Originally Posted by cmdrdredd View Post
Only question with the hitbox in my mind is how the heck do you do moves that require a circle, half circle, or quarter circle motion on a stick? I understand how it works in theory, but pressing buttons never really feels smooth to me.
it just takes practice, I guess. for some like me, it's actually no big deal, but then again I've been playing emulators since forever
post #16 of 16
Thread Starter 
Quote:
Originally Posted by cmdrdredd View Post
Only question with the hitbox in my mind is how the heck do you do moves that require a circle, half circle, or quarter circle motion on a stick? I understand how it works in theory, but pressing buttons never really feels smooth to me.
It's actually easy. The format of the hitbox having the jump on the bottom makes it 10X easier than having the regular directions with arrows and WASD. Try it out on your keyboard if you have atleast 6KRO. Boot up SF2, use gief and do this motion. Piano A, S, D, then make sure you're not pressing those anymore and plink Spacebar(this is jump), hp. I was originally on the WASD format, but after switching the jump to spacebar, the things i couldn't before are possible now. Literally took 5 mins before I got the hang of the spacebar, its such an awesome find.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Keyboards
Overclock.net › Forums › Components › Keyboards › KB meets minimum requirements for Fighters