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Fallen Earth is a must try in my opinion!

post #1 of 27
Thread Starter 
Hey guys just making this post to share my thoughts on one of the latest mmo's to go free to play. Fallen Earth made the switch a week or so ago and I can't be more happy that it did.

The graphics while in doors are only so so (no where near bad though) but the graphics outside (great, great majority of the game) are borderline breathtaking at times. It's also by far the largest MMO I can remember recently playing. Think Star Wars Galaxies large and you'd be close. Honestly SWG probably is bigger but I don't know if any other one is.

Crafting is also really in depth and fun. You basically have about 10 different crafting skills and you pretty much have to make everything. Some stuff can be bought from vendors but it will always be cheaper (although more time consuming) to craft yourself. Another great thing is unlike most mmo's you aren't forced to pick 2 or 3 crafting skills to level. You can in fact level all 10 if you chose. The only weird thing about crafting is it actually uses a real time system. For example small things like bleach or gunpowder can be created in less then 2 minutes. Larger items like ATV's or other vehicles can take well over a day to complete. The good thing about this though is that you can do whatever you want, including being logged out while crafting. So if you want to make some ammo you can continue to kill stuff while the crafting continues, or if it's something large you can set it up before you log out to sleep.

Combat is also imo more fun then your average auto attack MMO. In fact if you go the ranged route and use any guns in the game you actually have to aim AND you deal more damage with headshots. You can play viably as a melee character but I can't comment much on how that works as I play a dual pistol build atm.

Another nice thing, no character classes. Basically everyone starts the same and as you play you gain ability points which you put into whatever you want. Now of course you're capped by level 55 but honestly there are so many options there are a ton of different ways to tweak a toon.

Fallen Earth is also not a hold you by the hand type of game. It can be quite confusing when you first start but if you stick with it you'll start to learn the systems more and more and your fun in this sand box type mmo will only grow.

Lastly its FREE TO PLAY. You have no reason not to give it a chance. Personally I think the item shop is handles pretty well. The prices are a bit steep imo for subs. They range from $9.99 to $29.99 a month. Howver the only difference between subs and f2p members are f2p members are capped at only 8 hours crafting a day and it takes them 2 seconds longer to gather stuff out in the world. If you pay for a sub you also earn xp faster but it's only 20%. In this type of open world game though the playing part is the fun part and so you honestly won't miss that extra XP to much.
post #2 of 27
Agreed, it is a fantastic MMO with one of the most well-structured/generous F2P programs.

Sand-box, post-apocalyptic fun, what more could you want in a game?

If any of you play, hit me up sometime - in game name is Geriden
post #3 of 27
Interesting, I might have to try it out.
post #4 of 27
Thread Starter 
Yeah message me as well. My name in game is Lyric Bryce.

Actually if enough people on here play (although it doesn't look like it so far ) maybe we can get an overclock.net group going in game or something. Or at the least try to run some stuff together and help out on crafting and what not.
post #5 of 27
Why have I not heard of this before? This looks friggin epic! Time to get into an MMO again
Edited by Devilmaypoop - 10/22/11 at 11:52am
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post #6 of 27
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Quote:
Originally Posted by Devilmaypoop View Post
Why have I not heard of this before? This looks friggin epic! Time to get into an MMO again
Yeah exactly dude....

I have no clue why but the game just isn't being advertised anywhere. I believe it's because it was made by a really small company who just couldn't afford the upkeep cost of a mmo. They ended up selling it to G1 (same company who brought All Points Bullitin back to life) who launched it as free to play last week.

I'm not kidding when I say I'd put this up against any pay to play mmo out there.

I'm telling you now if you either like mmo games, or if you like the fallout series this is your game.
post #7 of 27
Quote:
Originally Posted by Hexa View Post
I'm telling you now if you either like mmo games, or if you like the fallout series this is your game.
Well, MMOs are kind of meh. The only ones I like are WoT and Guild wars, both I have around 1000 hours on. Fallout on the other hand.. I grew up with Fallout.

Around 70% done, can't wait. Does this have a decent sized playerbase?
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post #8 of 27
Thread Starter 
Yeah the player base seems pretty high to me. Although I warn you the game is absolutely HUGE. The first sector alone would probably take you over 20 minutes to run through from south to north and that's with a mount. Because of this when you're out in the wasteland sometimes it can seem lonely. Anytime you are around a settlement or full fledged town though you'll see plenty of people...

To me it kind of adds to the atmosphere though. This is a post apocolyptic world so it makes sense that out in the middle of no where you wouldn't find many people as most stick to the safety of others.

At the end of the tutorial (which is very short) you'll get your first mount. It's a horse called "Old Nag" (which you can rename btw). I highly recommend that you hop on that bad boy and just go riding through the wasteland. Check out the sights and just be in absolute awe of the size of the game.

I'm level 15, played for probably 25 hours or more and I still have not explored every inch of the first sector alone.
post #9 of 27
Downloading it right now. Seems like it might be fun.
post #10 of 27
Thread Starter 
Just a few tips for people just starting...

Almost everything in the UI is customizable. Colors, font size, position of all your windows and everything. So if you don't like the way it looks fresh then play around with it till you get what you want.

Me I changed all the chat windows to match the colors that little mmo WoW used. Sorry I'm just soo used to guild chat being green and team chat being blue

Also if you're going to use guns then for the love of God almighty at least level up your ballistics crafting skill. You will save a TON of money (specially early on) by creating your own ammo.

Lastly the skill system can seem a tad confusing at first but it's really not. I'll try to briefly explain it.

While you level you will get what's called ability points. Each level caps you at 35 ability points total that you can learn. Now these points you get to put into whatever you want. The main stats cost 5 ability points each to raise. These are your basic stats such as strength, intelligence, dex, perception and so forth. Secondary to those are your actual skills. These skills only cost 1 point a piece to raise.

The tricky part is it's the actual SKILLS and NOT your level and Stats that actually improve your character. In other words having 35 strength does you no good if you've put 0 points into the melee skill.

Basically all your stats do is increase your cap for skills. For example a base toon could raise pistol to 15 but to raise it higher you would need to raise your main stat of dex. So with that said ALWAYS cap the skills you plan to level with your ability points BEFORE you raise any of your base stats.

If you don't do this you could be a level 10 character and get pwned by a level 3 dude who has capped his skills that he uses.

Once you get the skills you use capped and cannot raise them anymore then you'll want to dump points into your stats.

Hopefully that made some sense and didn't seem complicated. It's really not but when I started I dumped all these points into stats and realised it was useless untill I earned more AP to actually improve my skills lol.
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