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[IGN]Playstation Vita set to succeed. - Page 9

post #81 of 96
Handheld consoles are dead anyways, this is gonna be a major failure. Much worse sales than the 3DS, heck maybe even detract sales from the 3DS which is not a big hit in America as it is.
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post #82 of 96
I love my psp I've played some really good games on it that I would have never been able to play i.e., Star ocean 1 & 2, any of the Ys games, and the remake of tactics ogre just to name a few.

I am rather disappointed in my 3ds which has me worried that I may not enjoy my vita but I've already got 50 bucks on one at a local gamestop so I know for sure I will probably end up getting it on launch day or sometime during that week like I did with my original psp.
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post #83 of 96
Quote:
Originally Posted by DoomDash View Post
so a lot of exclusives will be on this that you won't be able to find else where.
Except the mass public doesn't care about those titles, and never will, and ultimately it won't make a difference in the long run.

They're all weeaboo titles or milked franchise titles anyways. Original IP's are what made smartphone games popular, so popular that traditional franchises are getting entries on iOS and Android now.
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post #84 of 96
Quote:
Originally Posted by Z Overlord View Post
Except the mass public doesn't care about those titles, and never will, and ultimately it won't make a difference in the long run.

They're all weeaboo titles or milked franchise titles anyways. Original IP's are what made smartphone games popular, so popular that traditional franchises are getting entries on iOS and Android now.
I disagree. Easy accessibility and a dirt cheap price tag made smartphone games popular/successful. They're hardly original. Most are just puzzle games which we've seen the same concepts of on the PC for years.

Your not looking at it from the other direction either. Angry Birds came to XBL and PSN but how many people are actually playing it on consoles?

Also, the mass public may not care about Uncharted or Call of Duty, however the mass "gaming" public does. Lets be honest here, not a single portable gaming handheld has shared the same growth as smartphones, however that doesn't mean they haven't been successful. Both the PSP and DS have sold tens of millions of units... I would say that's pretty successful.
Edited by Pibbz - 10/23/11 at 5:53pm
 
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post #85 of 96
Thread Starter 
Quote:
Originally Posted by Z Overlord View Post
Except the mass public doesn't care about those titles, and never will, and ultimately it won't make a difference in the long run.

They're all weeaboo titles or milked franchise titles anyways. Original IP's are what made smartphone games popular, so popular that traditional franchises are getting entries on iOS and Android now.
Let casual gamers enjoy their smart phones, but there is a niche of video game players who also like big games on portables, and it's only a niche compared to a very very very big market, still plenty of money to be made.

As I keep saying smart phone games are not even comparable to the quality of games you get on real handhelds.
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post #86 of 96
But it doesn't adhere to the concept of only having to carry one device in your pocket, which is now the norm. People care more about convenience than games, even "gamers" are people too, people only bought handlheld console so ease boredom when at dentist appointments in the waiting lobby or long car rides and other down times.
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post #87 of 96
Quote:
Originally Posted by Z Overlord;15426603 
But it doesn't adhere to the concept of only having to carry one device in your pocket, which is now the norm. People care more about convenience than games, even "gamers" are people too, people only bought handlheld console so ease boredom when at dentist appointments in the waiting lobby or long car rides and other down times.

like you said people care about the convenience of games but gamers dont care as much. I don't know how many hows i've spent playing a handheld system over the years while sitting at home. Probably just as much as I play console or pc games, because a handheld gaming device is made to deliver quality games at a portable level. Nothing against android or iOS games because I play those too but not to the extent that I would play a game on my psp/ds/3ds/ vita when I get one.
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post #88 of 96
3 Hours, doesn't work well for me, the whole point of a device like this is to be portable, its hardly portable if you need to plug it in ever 3 hours...

On the train, in the car, on a plane...what do?
post #89 of 96
Are there gonna be external battery pack accessories?

It's pretty bad IMO if it's about the PSP1's battery life. At least the PSP1 had external accessories and removable battery..
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post #90 of 96
Quote:
Originally Posted by Z Overlord View Post
But it doesn't adhere to the concept of only having to carry one device in your pocket, which is now the norm. People care more about convenience than games, even "gamers" are people too, people only bought handlheld console so ease boredom when at dentist appointments in the waiting lobby or long car rides and other down times.
You're so out of touch with anything but the casual portable market.

Sure, PSP sales aren't that great in the West anymore as a result of rampant piracy and a generally lower interest in handheld titles, but there are still hundreds of thousands of gamers buying games that would feel at home on a console. Games that are 10, 20, even 40+ hours in length, with more content than most PC and console games can claim. Games that most definitely would not be played in a waiting room or on short car/bus rides.

600,000 people didn't buy Kingdom Hearts: Birth by Sleep in North America last year to play it while they sat in a waiting room. Nor did the 700,000 that bought Crisis Core: Final Fantasy VII or 2+ million Grand Theft Auto: Vice City Stories owners. Most PSP games don't pull those numbers (usually 40,000-300,000), but plenty of developers have still managed to find success in smaller numbers on the system.

It's a niche market, but niche doesn't mean dead. PC gamers will attest to that. In fact, as the casual market on dedicated handhelds loses ground to smartphones, I'm expecting the market for full-fledged games to grow.

Edit- And the 3DS isn't selling because it still hasn't gotten that one game that's going to push people to pick up a new system. It'd be like if the iPhone 5 released and the only apps available on the device for the first 8 months were fart apps. It has developer support but the system released far too early.
Edited by Paradox me - 10/23/11 at 7:07pm
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