Originally Posted by Z Overlord
But it doesn't adhere to the concept of only having to carry one device in your pocket, which is now the norm. People care more about convenience than games, even "gamers" are people too, people only bought handlheld console so ease boredom when at dentist appointments in the waiting lobby or long car rides and other down times.
You're so out of touch with anything but the casual portable market.
Sure, PSP sales aren't that great in the West anymore as a result of rampant piracy and a generally lower interest in handheld titles, but there are still hundreds of thousands of gamers buying games that would feel at home on a console. Games that are 10, 20, even 40+ hours in length, with more content than most PC and console games can claim. Games that most definitely would not be played in a waiting room or on short car/bus rides.
600,000 people didn't buy Kingdom Hearts: Birth by Sleep in North America last year to play it while they sat in a waiting room. Nor did the 700,000 that bought Crisis Core: Final Fantasy VII or 2+ million Grand Theft Auto: Vice City Stories owners. Most PSP games don't pull those numbers (usually 40,000-300,000), but plenty of developers have still managed to find success in smaller numbers on the system.
It's a niche market, but niche doesn't mean dead. PC gamers will attest to that. In fact, as the casual market on dedicated handhelds loses ground to smartphones, I'm expecting the market for full-fledged games to grow.
- And the 3DS isn't selling because it still hasn't gotten that one game that's going to push people to pick up a new system. It'd be like if the iPhone 5 released and the only apps available on the device for the first 8 months were fart apps. It has developer support but the system released far too early.Edited by Paradox me - 10/23/11 at 7:07pm