Overclock.net › Forums › Graphics Cards › NVIDIA › AA not showing a big difference - picture
New Posts  All Forums:Forum Nav:

AA not showing a big difference - picture

post #1 of 4
Thread Starter 
I am running a GTX460 1gb, and I've noticed in Bad Company 2 that changing to higher AA settings doesn't make any noticeable difference. Foliage and grass still look jagged no matter what. Image on the left is 32xCSAA, right 1xMSAA. I see a difference in the weapon but that's it..

1920x1080, everything high, hbao on, 16xAF, 8xMSAA and I'm still getting 60-70 fps, which doesn't sound right judging by benchmarks. The GPU is at 850/1700/1900

Do I need to set certain settings in the nvidia control panel? I don't really mess around with that.

Attachment 235519
Silent Rig
(13 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2GHz MSI P67A-GD65 MSI GTX 460 1GB Cyclone SLI Corsair Vengeance 8GB DDR3 
Hard DriveMonitorPowerCase
Samsung Spinpoint F3 Asus 24" XFX Black Edition 750W Zalman MS1000-HS1 
  hide details  
Reply
Silent Rig
(13 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2GHz MSI P67A-GD65 MSI GTX 460 1GB Cyclone SLI Corsair Vengeance 8GB DDR3 
Hard DriveMonitorPowerCase
Samsung Spinpoint F3 Asus 24" XFX Black Edition 750W Zalman MS1000-HS1 
  hide details  
Reply
post #2 of 4
BFBC2 handles AA oddly for some reason. Try my solution because I ran into the same problem: See here

See if my solution gives you better results and presumably better performance. I noticed a big change.
    
CPUMotherboardGraphicsRAM
INTEL ASUS XFX  SAMSUNG 
Hard DriveOptical DriveCoolingOS
WD/ST LG KUHLER WINDOWS 
MonitorKeyboardPowerCase
LG/SAMSUNG IBM MODEL M CORSAIR THERMALTAKE 
MouseMouse PadAudio
MS INTELLIMOUSE EXPLORER 3.0 REGULAR LARGE PAD ONBOARD but it USED TO BE A XONAR DG  
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
INTEL ASUS XFX  SAMSUNG 
Hard DriveOptical DriveCoolingOS
WD/ST LG KUHLER WINDOWS 
MonitorKeyboardPowerCase
LG/SAMSUNG IBM MODEL M CORSAIR THERMALTAKE 
MouseMouse PadAudio
MS INTELLIMOUSE EXPLORER 3.0 REGULAR LARGE PAD ONBOARD but it USED TO BE A XONAR DG  
  hide details  
Reply
post #3 of 4
They say it's because of the lighting in BC2. AA only applies to weapons, characters, and vehicles. You can try down sampling or super sampling.
    
CPUMotherboardGraphicsRAM
5960x @ 3.7ghz Asrock extreme4 x99  EVGA GTX 980 ti SC 128gb Corsair Dominator Platinum DDR4 at 2250mhz 
Hard DriveCoolingOSMonitor
(3) 3 tb Western Digital Black HDD's / Samsung ... Noctua NH-D15 Windows 8.1 Asus ROG Swift 
PowerCase
Corsair HX 650W NZXT H440 White 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
5960x @ 3.7ghz Asrock extreme4 x99  EVGA GTX 980 ti SC 128gb Corsair Dominator Platinum DDR4 at 2250mhz 
Hard DriveCoolingOSMonitor
(3) 3 tb Western Digital Black HDD's / Samsung ... Noctua NH-D15 Windows 8.1 Asus ROG Swift 
PowerCase
Corsair HX 650W NZXT H440 White 
  hide details  
Reply
post #4 of 4
It is indeed from deferred shading. Unfortunately, plenty of other deferred shading engines properly process AA with DX10/11.

BC2 only has like 5 render objects, so those only get the AA.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: NVIDIA
Overclock.net › Forums › Graphics Cards › NVIDIA › AA not showing a big difference - picture