Originally Posted by Narzon
Bull. KJ and Illidan were harder than any bosses in Vanilla, Yogg+0 and LK 25H were harder than those. H Rag is about on par with WotLK. All Blizzard did with WoW was add the option for casual players to raid while maintaining hardcore content for the hardcore. It's always funny to see that the people claiming WoW is too casual almost never have the heroic achieves.
Back on topic, while a shorter campaign is unfortunate, I fail to see what in the hell this has to do with "casual play".
This is not a thread about wow, so this is the only answer I will make on this topic. Still if a game has some hard bits, it doesn't mean the overall feeling and marketing placement of it isn't aimed at the casual players. That's the way they make more money and I'm ok with it, just saddened to see my loved games becoming well... something else.
And making the campaign shorter because most players didn't finish it is casualizing the game, and we are talking about a campaign that takes 12 - 15hrs at max if you take your time playing it, less than 10 if you are good with the game already.
Making a shorter campaign is just so those casual players can feel a sense of closure and achievement when they finish t in 6 h, when they really din't put any effort into finishing the main story line of the game.