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[Gamestar.de] Heart of the Swarm Campaign shortened - Page 6

post #51 of 89
Lol.. starcraft has more maps than chess buddy.
post #52 of 89
Quote:
Originally Posted by Narzon View Post
Lol.. starcraft has more maps than chess buddy.
His point is that especially in ladder matches, if you don't treat it like a chess game then you will lose horribly. This goes for pretty much any competitive gameplay. Quake3 duels is one example right off the top of my head.

And yes, a 6 hour campaign is more casual than a 12 hour campaign. There is no more simplifying or restating, not sure how you don't understand that.

I'll put it into wow terms for you. Welfare epics. Done.
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post #53 of 89
Quote:
Originally Posted by underdog1425 View Post
His point is that especially in ladder matches, if you don't treat it like a chess game then you will lose horribly. This goes for pretty much any competitive gameplay. Quake3 duels is one example right off the top of my head.

And yes, a 6 hour campaign is more casual than a 12 hour campaign. There is no more simplifying or restating, not sure how you don't understand that.

I'll put it into wow terms for you. Welfare epics. Done.
I was responding to the guy saying that Starcraft isn't like Chess because Starcraft barely has any maps. I agree, SCII, is a strategy game, as is Chess (though obviously SCII is an RTS).

Casual means less dedicated or difficult... how is a shorter campaign less difficult than a longer campaign? How is that like "welfare epics"..? You don't get any extra bonus or armor for beating a shorter campaign...

I guess CS is more casual than CoD.. since CoD has a campaign.
post #54 of 89
Quote:
Originally Posted by Tweak17emon View Post
and this is why i liked Deus Ex Human Revolution. 20+ hours for a single playthough. I beat WoL in 2 days. It was a crunch and i enjoyed the hell out of the length of it for a RTS campaign. I better not beat HoS the night i get it.
Deus Ex I no-lifed right to the end.
post #55 of 89
I feel like they are going to charge 39.99 for the game. Also how can they come up with first being to long when blizz fan players play game like wow and sc2 for millions of hours.
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post #56 of 89
They did the numbers and nearly no one finished the campaign. I bet Blizzard just looked and saw that there are probably enough people who skipped the campaign or didnt play it much that it really isnt going to affect sales much.

A lot of people dont care and never played the single player.

A lot of people didnt even finish it, I think the number was like 1-10% actually finished it but I cant remember. I was so shocked to hear it Im sure it was 1% but I could be wrong. This was straight from Dustin Browder on some live stream. If someone has the quote pls post it.

I mean Ive played through brutal and did achievements so it would be challenging and I probably spent at most 15-20hrs on it. Ive easily spent 500hrs on sc2 multiplayer if not more.
post #57 of 89
Quote:
Originally Posted by Ploppytheman View Post
They did the numbers and nearly no one finished the campaign. I bet Blizzard just looked and saw that there are probably enough people who skipped the campaign or didnt play it much that it really isnt going to affect sales much.

A lot of people dont care and never played the single player.

A lot of people didnt even finish it, I think the number was like 1-10% actually finished it but I cant remember. I was so shocked to hear it Im sure it was 1% but I could be wrong. This was straight from Dustin Browder on some live stream. If someone has the quote pls post it.

I mean Ive played through brutal and did achievements so it would be challenging and I probably spent at most 15-20hrs on it. Ive easily spent 500hrs on sc2 multiplayer if not more.
I have 400 hours just from july when i got xfire. Since the beta ~ 1500 hours in mp.
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post #58 of 89
Quote:
Originally Posted by Narzon View Post
I was responding to the guy saying that Starcraft isn't like Chess because Starcraft barely has any maps. I agree, SCII, is a strategy game, as is Chess (though obviously SCII is an RTS).

Casual means less dedicated or difficult... how is a shorter campaign less difficult than a longer campaign? How is that like "welfare epics"..? You don't get any extra bonus or armor for beating a shorter campaign...

I guess CS is more casual than CoD.. since CoD has a campaign.
Lets see...less dedicated or difficult.. shorter requires less dedication to finish than longer...your really proving my point for me...again, I really don't see how you don't understand this.
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post #59 of 89
Quote:
Originally Posted by ZealotKi11er View Post
I have 400 hours just from july when i got xfire. Since the beta ~ 1500 hours in mp.
Yeh I have no actual idea but I just took my 1v1 ladder games and divided it by 2. I also played beta and use bad friends accounts to offrace plus customs and then literally wasting time in team games and custom maps.

Point is, multiplayer is where its at. If you pay $180 for several years of on demand entertainment then its worth it. I mean lets say the games come out each 1.5yrs, and the game lasts for 6 years after LotV hits the shelves. Thats 9yrs of entertainment for $180.

And not just that. SC2 is a culture and it has tournaments and shows and a community and all sorts of FREE stuff. So even if you suck at multi you can still enjoy pros play and watch the dozens of tournaments worldwide, go to things like barcraft, or even go to events. Some of this does of course cost money, but SC2 is so awesome in general its easily worth the cost. Just makes sure u play multiplayer.

Its like judging BF by the campaign, even though the campaign means more in starcraft, I think the SC2 scene is way bigger to compensate.
post #60 of 89
yea, shorten campaign and story is a real good move
like WoW for example, i never played it, but blizzard says you can finish it between brunch and midnight snack...

this is mostly because some don't like sc for starters
and the fact that only complains were that it's too long, and they didn't hear us complaining that it's too short
lame...
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