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[Gamestar.de] Heart of the Swarm Campaign shortened - Page 8

post #71 of 89
Quote:
Originally Posted by KingAlkaiser View Post
WoW influence + this generations lazy no good players aka "casuals" ruin another genre and game once again congratulations.

where are my old school nes ninja gaiden difficulty players at XD.
Your a reject lol...

You just might be more casual then you realize if you need starcraft 2 single player for a challenge.

However a longer story line is never a bad thing and I couldn't imagine folks complaining that a campaign is too long. One can already sit down and plough through the current campaign in one sitting!
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post #72 of 89
Quote:
Originally Posted by mercino View Post
Your a reject lol...
Sweet delicious irony.
post #73 of 89
I have to say I didnt care for the SCII Wings Campaign at all. It was long and the missions were so random. I still like building up then crushing the enemy. Hate being on a timer etc.
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post #74 of 89
Unless the 20 remaining missions are collectively as good as if not better than the missions we got in Wings of Liberty (ie quality over quantity) and/or they charge less for Heart of the Swarm, then this news is terrible and Blizzard is giving us the finger.

I'm too competitive to let myself get ensnared by SC2's multiplayer, and with so many other games on my plate that I really only allow myself to delve into single player which only lasted me a few days at best. There's no such thing as too much or too long with enough proper designing. Heck, if they really want to cater so badly to the lame and inept (who are also too dumb to use cheatcodes) they can always design shortcuts through the campaign while throwing in lengthier offshoot missions for those of us who can't get enough.
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post #75 of 89
i couldnt finish the campaign, sorry.
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post #76 of 89
to play Starcraft 2 for te campaign over the multiplayer is like saying you wanna ride a bike backwards. sc2 is meant to be played for the multiplayer and the campaign is put in only to appeal to players in such that are complaining about it right now.

it's hilarious how this is the same problem with the bf3 single player with people complaining how it's too short, where once again , bf3 is a multiplayer focused game as well...how single player appeals to people confuses me, it's such a boring part of games...ive finished maybe 2 or 3 SP campaigns In my lifetime
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post #77 of 89
You have obviously not played Starcraft 1 & Brood War to claim SC is a multiplayer-oriented game.
post #78 of 89
Thread Starter 
Quote:
Originally Posted by jakim View Post
to play Starcraft 2 for te campaign over the multiplayer is like saying you wanna ride a bike backwards. sc2 is meant to be played for the multiplayer and the campaign is put in only to appeal to players in such that are complaining about it right now.

it's hilarious how this is the same problem with the bf3 single player with people complaining how it's too short, where once again , bf3 is a multiplayer focused game as well...how single player appeals to people confuses me, it's such a boring part of games...ive finished maybe 2 or 3 SP campaigns In my lifetime
Now this is just plain and utterly wrong.

Starcraft, Diablo, and even to a degree warcraft (RTS and to a degree the MMO) are story-based games. They craft the game to tell a story, otherwise a purely multiplayer focused game wouldn't take near as long to develop as it currently does.

The fact that starcraft IS as popular as it is in multiplayer is a reason why they work so hard on it, but to say that the campaign is "only there to appeal to SP players" is possibly the most staggeringly ignorant thing I have ever read on this forum
post #79 of 89
Quote:
Originally Posted by jakim View Post
to play Starcraft 2 for te campaign over the multiplayer is like saying you wanna ride a bike backwards. sc2 is meant to be played for the multiplayer and the campaign is put in only to appeal to players in such that are complaining about it right now.
As has been pointed out already, you're a nutcase. When I first started playing RTSs, there was no such thing as playing multiplayer over the internet. A rare few did it with modems or IPX LANs, but it was not normal. To say that Starcraft 2, which is just a modern RTS, is simply a multiplayer game with a solo player campaign tacked on denies the history of the genre.

Quote:
ive finished maybe 2 or 3 SP campaigns In my lifetime
Ah. The "This is what I do/think, so that's clearly what the whole world does/thinks too" syndrome. Explains a lot.
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post #80 of 89
Quote:
Originally Posted by underdog1425 View Post
Lets see...less dedicated or difficult.. shorter requires less dedication to finish than longer...your really proving my point for me...again, I really don't see how you don't understand this.


...
I don't even.

It doesn't require more dedication to beat a 6 hour campaign than a 7 hour campaign. It takes an extra hour, or worse, you finish it another day. If you're going to harp on insignificant technicalities that's fine, but don't try to imply that I'm some moron for not understanding your strange way of thinking. Please tell me the last time you called someone "dedicated" or "hardcore" for finishing an SP campaign.
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