Originally Posted by y2kcamaross
ANY monitor that is 60hz will have tearing if the frame rate is above it, triple buffering helps a bit but doesn't solve the issue completely, how would a "high quality" monitor handle these extra frames haha
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The tearing is unnoticeable due to my cards being able to run the games at Ultra and get over 60 fps (tearing or not). what makes it unnoticeable is the maxed resolution and high frames together along with triple buffering and a quality monitor. Its a TEAM effort.
sure for the fun of the argument there is "tearing" but its SOOO small and gameplay is so fast that im never going to notice it at the resolution and FPS im getting. Better?