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Irritating BF3 effects - Page 3

post #21 of 27
Quote:
Originally Posted by Diabolical999 View Post
Yes, naturally when you have goggles on and running through mud, they get dirty. Hello? And light reflects off of them. They are game effects, not glitches.
I wear goggles and mine don't get muddy

But you're right, they are game effects
post #22 of 27
Thread Starter 
After experimenting, I have come to the conclusion that the game simply was not designed or tested with triple monitor setup in mind at all. The effects are exagerated when using triple monitor widescreen, and I'm now also discovering that none of the interfaces or overlays work/display properly either. The game is legitimately unplayable with 3 screens, but when I switched to only one, things seemed to work properly.

*sigh*
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post #23 of 27
Thread Starter 
Yeah... DICE employee from EA forum:

"We are aware of a few Eyefinity aspect ratio issues with some of the effects and are going to look into it.

Thanks for posting! "
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post #24 of 27
Translation..They will post something saying that there is nothing they can do or should do about it and that it is fine. It aint fine. It sucks.

Quote:
Originally Posted by Alonjar View Post
Yeah... DICE employee from EA forum:

"We are aware of a few Eyefinity aspect ratio issues with some of the effects and are going to look into it.

Thanks for posting! "
post #25 of 27
They claim they don't want some elements disabled because it gives people who run the game on low settings an unfair advantage to people who are running the game on high settings.

You can see this in BC2, as most people used low settings because it did away with alot of the unncessary brush and smoke that made it hard to see people.

So instead of getting rid of the eye strain, they made it where everyones eyes will equally be strained! Well played DICE...Well played..
    
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post #26 of 27
Thread Starter 
Here is a screenshot where you can see what I mean... check out where all the friendly/enemy indicators are.. somewhere off in the sky, not where everyone clearly is.
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post #27 of 27
Quote:
Originally Posted by Alonjar View Post
Here is a screenshot where you can see what I mean... check out where all the friendly/enemy indicators are.. somewhere off in the sky, not where everyone clearly is.
This is why I can't play right now. I'm getting my ass handed to me because I'm hesitating on shooting people because I can't tell who's who. There's a temp fix that doesn't seem to want to work for me, no matter what I try.
 
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