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BF3 - Caspian Border is the most demanding Map in a game ever, lol..... :) - Page 3

post #21 of 34
Thread Starter 
Quote:
Originally Posted by Ra1nman View Post
So its going to require a patch? Damn! was hoping it was something to do with my drivers... eyefinity is my pride and joy, really dont want to switch it off!

anyhoo... soz for jumping in ya thread like that.
me too... you'll get used to it. It will be fixed soon i'm sure. Just got to pay attention to your minimap and the color of uniforms for the team your on. One side always has a darker slightly different uniform on.
post #22 of 34
Oh look, another useless BF3 thread. Stop flooding the forum with useless garbage.
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post #23 of 34
^ Angry post
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post #24 of 34
Thread Starter 
Quote:
Originally Posted by Slightly skewed View Post
Oh look, another useless BF3 thread. Stop flooding the forum with useless garbage.
Sorry Corky will try and wrap it up just for you!
post #25 of 34
Quote:
Originally Posted by geazy View Post
You're not running my resolution.....on a single screen i have no problem what so ever with anything.

It's still not a problem i'm averaging 40-45fps on caspian on ultra settings......it's butter smooth 95% of the time i'm just saying it funny how everyother map im getting 15-20fps higher then on Caspian.
Point taken, its probably has something to do with the draw distance, and the fact that you increase your fov for multi monitor right? This since you could be at a fov of like 140-170 because your monitors can display a wider range, you are looking at far more than normal at a distance?
Edited by Fatalrip - 10/27/11 at 7:59am
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post #26 of 34
Quote:
Originally Posted by geazy View Post
I'm running 55-70fps pretty much always on every map in eyefinity with a resolution of 5256x1050 on ultra settings (shadows and effects on medium, no motion blur) with 2xAA & 16xAF on xfire 6950's and a 3.9ghz 955be but once i get to Caspian Border i'm averaging 40fps low 30, high 55.

They should make Caspian Border a fly through Benchmark Test. LOL
Turn off MSAA mode. When you have MSAA mode OFF and leaving Post Antialiasing = High. You are using FXAA.

FXAA > MSAA big time. You will get 20FPS more.

Antialiasing = OFF
Post Antialiasing = High (FXAA)

It is confusing that they did not write as FXAA or MLAA because NVIDIA and AMD has different term for them. They are both actually Post Antialising which is an overlay masked Antialiasing effect that gives better performance than MSAA. MSAA is very smooth but it eats the FPS quite terribly if the area has a lot of objects.

I get low 40FPS @ 2560 x 1440 Ultra + 4xMSAA
Turning it off it will gets me to 70FPS @ 2560 x 1440 Ultra + No MSAA + FXAA High
 
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post #27 of 34
Thread Starter 
Quote:
Originally Posted by Fatalrip View Post
Point taken, its probably has something to do with the draw distance, and the fact that you increase your fov for multi monitor right? This since you could be at a fov of like 140-170 because your monitors can display a wider range, you are looking at far more than normal at a distance?
I actually i've left it as 70 but i'm thinking of upping it alittle bit. it looks pretty good at 70 this is beta footage on my xfire 5830 rig but you can see it here

post #28 of 34
Quote:
Originally Posted by Slightly skewed View Post
Oh look, another useless BF3 thread. Stop flooding the forum with useless garbage.


Seriously though, we are on this forum to help others, he is obviously having issues with his eyefinity setup and posted here to share it. Maybe he wanted to know IF he could fix it or if others were having problems with the same issue. Its seriously not that big of a deal. He posted it in the correct section, if it was in like the Watercooling section it might be more of an issue.
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post #29 of 34
Fun fact, with an i5 2500k you wouldn't have any problem I'm pretty sure that 955 is somehow a "small" bottleneck, if not a medium.
I'm pretty sure there are other members here who made the jump with a CFX/SLI setup from AMD to Intel and they could tell you it's much more constant.
No bashing or anything, just saying it would probably be the best path to fallow.
Enjoy playing on eyefinity
post #30 of 34
Quote:
Originally Posted by Abs.exe View Post
Fun fact, with an i5 2500k you wouldn't have any problem I'm pretty sure that 955 is somehow a "small" bottleneck, if not a medium.
I'm pretty sure there are other members here who made the jump with a CFX/SLI setup from AMD to Intel and they could tell you it's much more constant.
No bashing or anything, just saying it would probably be the best path to fallow.
Enjoy playing on eyefinity
And yes, the drop of framerate will likely occur when there are a tons of debris flies around and smokes which is calculated in CPU,

Frostbite 2.0 physic engine is based on Havok engine (CPU).
 
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