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[FPSWin] Why Skyrim Is Just 6GB - Page 13

post #121 of 223
Low res textures you say? I don't care, in 3 months we'll get quarl's TCP4 anyways.
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MOLLY
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post #122 of 223
It's so small because 90% of the content will be DLC.
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post #123 of 223
I could care less how big the game is. All I want is Multi-core support. Running 237 mods on Oblivion and you start to notice the performance hit running on 1.25 cores has on an open-world game like that.
post #124 of 223
Quote:
Originally Posted by IcedEarth View Post
It's so small because 90% of the content will be DLC.
Oh no you didn't!
post #125 of 223
Quote:
Originally Posted by DayzaStarr View Post
Simple explanation. Take dungeon, make it "randomize" itself like a game of Minecraft, state you have 1000 new and unique dungeons, anytime you enter a "unique" dungeon it just "ports" you to the 1 dungeon they created but you think you're in a completely new one! yay! I hope this game flops but of course it won't because its Scrolls...Skyrim is just a reskinned and "optimized" Oblivion plain and simple they haven't improved much of anything for this game from what I've read. Sorry to all you guys buying it on release I'll wait for GOTY and then decide
LOL troll. By reskinned you mean a whole new magic and combat system, these new shout thangs, radiant AI (hopefully since that WAS promised for Oblivion and never made complete), special dragon specific AI and the many other things I don't feel like typing?
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post #126 of 223
So small to fit on Xbox 360.
post #127 of 223
If the files are better compressed, then it wouldn't perform faster than uncompressed files.
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post #128 of 223
Quote:
Originally Posted by Blindrage606 View Post
Skyrim=GOTY

My prediction.
Skyrim= Letdown Of The Year

My prediction.


Quote:
Originally Posted by Chunkylad View Post
LOL troll. By reskinned you mean a whole new magic and combat system, these new shout thangs, radiant AI (hopefully since that WAS promised for Oblivion and never made complete), special dragon specific AI and the many other things I don't feel like typing?

All the previews I've watched and read said the combat system is basically the same as Oblivion. And just as dull.
post #129 of 223
seems that way to me too. Not trolling at all, but the combat system is what breaks the game for me.

Wolf running to you, and then just starts snapping at you from 30 centimeters for 30 seconds just breaks my immersion.

love the storyline, wish the combat was more fluid.
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post #130 of 223
guys don't forget that there won't be as nearly as much pre-rendered content compared to other games, which really is saving a tone of space, we will be getting bigger textures too, and 6gb isn't that small...
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