Originally Posted by Xeio;15489185
I don't know if you had serious complains about sound quality in Oblivion or Fallout 3, but unless you did, then the sound complaint is already basically bunk.
Arguably textures are where the biggest hit will be as far as size. Neither Oblivion nor Fallout 3 were particularly amazing there, usually mods cleaned them up a lot though, but then that may or may not be an acceptable solution to some.
Of course, anyone who changes their mind about the game because they see a install size is just fooling themselves if they're trying to argue that. Why not look at actual game-play footage if you're going to complain about sound or video quality? We don't need a magical proxy number for that that actually contains nearly zero information.
Of course I had complaints about the sound quality of fallout and Oblivion. You didn't? I have Sennheiser hd650s that I generally game on, it is painfully apparent when games have low quality sound. Fallout has some of the worst most low res weapons sounds I have ever heard for instance.
As far as textures go... saying oblivion and fallout were not amazing texture wise would be the understatement of the century. Both games had simply terrible textures compared to their contemporaries. And it's hard to judge how an unfinished game will look from game-play videos, one of the last things that gets done in a game before release is upgrading sounds and textures, so really, videos won't help draw many conclusions. Saying you can't judge textures and sounds based on filesize is like saying you can't judge picture quality based on resolution and kbps. Sure there are more factors than just the raw numbers, but if you have a source that is low resolution, or low data/sec, you have a very good idea that it's not going to look/sound great. Have you ever heard a 128 kb/sec mp3 sound good?
As far as not ordering a game due to bad graphics, I don't think I have ever done that. That begin said, my experience will both oblivion and fallout suffered from the poor graphics and sound, it really breaks immersion in games that rely heavily on you being absorbed in their world.