Originally Posted by Zero4549
that's a bit of a misguided argument. Those games also didn't have nearly the funding or make nearly as much profit as games to today, and the computers they ran on were extremely limited by today's standards. There was hardly any market for them and there weren't a whole lot of previous titles to learn from. It's no wonder today's games are better.
your points make his argument look more promising. lol
it is true that games had less resources back then but then if thats the case, today games should be worth way more. with more RnD available and games to learn from and make better, they should inherently be worth more.
you brought up cars for instance:
you buy a ford mustang back in the 60s-$3000
you buy a ford mustang now-$30000-80000
the difference is inflation and the learning from you mentioned earlier.
if you apply the difference to the games similar to cars:
video games would cost $500.
i dont see why people are getting pissy about shellin out a few extra bucks over something that has not been touched by inflation.
would you rather them not do DLC and then ask for a $500 price upfront?
i think not.
you buy a sub at subway and ask for xtra cheese. are you goin to complain when they charge you for it? the same applies for the games. you want some more? ya get charged