Originally Posted by DoktorCreepy
If their business is that reliant on the U.S. then maybe they should get off their butts and get the U.S. localization of Xenoblade, Last Story, and Pandora's Tower finished.
Which will set sales ablaze with the gargantuan hordes of JRPG fans, right?
You've got it dead wrong, what they need to do is secure some good, solid 3rd party support. They left the floor open for the 3rd parties with the 3DS launch, but tbh, the presence by the big publishers given was weak. Not Nintendo's fault, rather the big companies.
With the Wii U, they need to actively seek out 3rd party games, not just publisher support. Hopefully with Darksiders 2 etc, that is the beginning of Ninty's 3rd party romp.
1st party game wise, they're solid I reckon. Might not be new IP's, but interesting things are being done with the old IP's. Skyward sword for instance looks to mix up the formula a fair bit. I'm very interested to see what retro studios are doing, because I absolutely LOVE their games.
Obviously, the largest problem they face with Wii U is weaker technology than their competitors, but truthfully, I don't think MS will commit to high power, rather slightly higher power, tied in with a refined Kinect. They blew a wad on R+D and marketing I'm guessing, and that tech of theirs has barely had a year. Sony don't have this problem, because they just shamelessly ripped off the wiimote style of gaming. R+D there is relatively little.
Same time, I don't think Vita, or 3DS for that matter, are as relevant as they would've been say...4-5 years ago. Portable gaming is dominated by smartphones now. The 3DS now has a price point that its appealing for parents to get kids. The Vita does not. It has a different appeal, but that niche is more...niche, haha.Edited by Perdition64 - 10/30/11 at 3:35pm