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[EGM]Battlefield 3 Lead Platform Switched to consoles mid-development - Page 26

post #251 of 288
Quote:
Originally Posted by NateN34 View Post
Wow, I joined the PC gaming crowd at the wrong time.

Almost seems like PC gaming is dying..
Almost seems like you're listening to people on the internet...
post #252 of 288
Rofl... Every time a new anticipated game comes out (lets call it game A), everyone here goes "OMG ITS AMAZING ITS PERFECT ITS THE GREATEST THING EVUR!!!11!!1one!eleven!!1"

Then someone who isn't brainwashed by marketing hype comes along and says "but... its everything you hated about that last game you bashed the **** out of".

The entire community converges on this individual and flames the living hell out of him...

And then the next big game comes out and everyone goes "OMG THIS IS THE BEST GAME EVURRRRRR!!!!! Not like that ****ty Game A with all its horrible problems! That was the worse game EVUR!!!"

Rinse and repeat forever.




To illustrate my point, Look at OCN's reception of games like Crysis 2, BC2, Anything in the CoD series, ANYTHING by ubisoft, Dead space.... Every single one of them was "the greatest game ever" and the "savior of PC gaming" until it actually released, and everyone started defending it's flaws with "well its not as bad as the last game herp derp". As soon as the next game came out, the previous one became trash" LOL!


I'm willing to put money on this - next big title to launch, you will all be telling eachother "oh its such a good game, it will reboot pc gaming as a whole. Not like that terrible BF3 which was an OBVIOUS CONSOLE PORT and COD Clone!"
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post #253 of 288
Quote:
Originally Posted by Stealth Pyros View Post
1. LOL don't kid yourself. 90% of the servers would kick/ban you if you even walked into uncap territory. Defeated the entire purpose of the asset destruction.

2. I do miss the bridges, but found that in BF2 it was annoying as most of the times the Engineers wouldn't bother repairing them.

3. I highly doubt the current comm-rose is the final version we'll be getting.

4. I find the flags to be perfectly spaced apart, where it doesn't take you a noticeably long amount of time on foot to cover the distance.

5. I'd say all but one map (Metro) has many alternate routes in every direction.
This guy pretty much said what I was going to say but let me touch upon point 4 and 5 again. Are you aware some maps in bf2 were just downright painful to infantry? I will make the example of fushepass; where it was incredibly stupid to play as infantry because the map was so big, terrain was rough and you rarely encountered anyone forget squads. As for 5 I dont know what you are talking about, metro is really the only maps with no alternate routes.
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post #254 of 288
Quote:
Originally Posted by NateN34 View Post
Wow, I joined the PC gaming crowd at the wrong time.

Almost seems like PC gaming is dying..
Yea, PC gaming is dying a slow death these last few years. I would say keep your rig, but get a console for exclusives.
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post #255 of 288
PC always gets games late, but god forbid if the almighty consoles get their released date postponed arkham city and assassins creed both delayed over one month for PC. maybe they can delay a console version of something for once?
Edited by HK_47 - 11/2/11 at 11:57pm
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post #256 of 288
Off-Topic: Speaking of late console ports. Anybody here still remember MGS1?
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post #257 of 288
Quote:
Originally Posted by Psyren View Post
Off-Topic: Speaking of late console ports. Anybody here still remember MGS1?
That port enabled 1st person view walking and shooting as well as support for Voodoo Glide and Voodoo 2 SLi as well as settings for Ninja effects and resolution.
MGS was even better for that reason BUT, they where ports. While MGS1 worked flawlessly, it couldn't be said the same about MGS2 that had major shadow/water glitches with both Nvidia and ATi, but Nvidia mainly.
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post #258 of 288
As much as I love BF3, I would say it's pretty obvious that the maps were clearly made for consoles. Caspian Border and Operation Firestorm are the only "real" Battlefield maps. Kharg Island is alright too but everything else are obvious COD maps.

I can't wait for Karkand so I can go back to 24/7 Strike at Karkand like the old BF2 days. The current maps suck really.
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post #259 of 288
Quote:
Originally Posted by l No l FeaR l View Post
As much as I love BF3, I would say it's pretty obvious that the maps were clearly made for consoles. Caspian Border and Operation Firestorm are the only "real" Battlefield maps. Kharg Island is alright too but everything else are obvious COD maps.

I can't wait for Karkand so I can go back to 24/7 Strike at Karkand like the old BF2 days. The current maps suck really.
I feel Bazaar is the only "CODicized" map, and I still really like it. I like all 9 maps, and I'd say I like Metro the least. It's fine on Rush, but on Conquest it's a horrible round of Quake RPG-deathmatch. All 64 players hang out in the ticket booth area just getting kills and points. Not the way I enjoy Battlefield. It's rather annoying that so many people easily get up into the ranks and leaderboards by abusing how easy it is to rack up points on that map. I refuse to do the same, it defeats the purpose of the game to me: enjoying it.
Edited by Stealth Pyros - 11/3/11 at 10:53am
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post #260 of 288
The result ingame still looks fantastic, only the menues are for consoles in mind.
Disappointing how they marketed it as "PC comes first game" all the time though.
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