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[FPSWin] Info On Elder Scrolls : Skyrim's Perk System

post #1 of 40
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With just 11 days until Bethesda's latest game in the Elder Scrolls series, Skyrim, many must be rearing to go when the game hits shelves. Today comes information on the perk system that will be implemented in the game.

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post #2 of 40
I thought they were eschewing a class system in Skyrim? *sigh* Bit of a bummer. I like the Thief tree, but I'd also like some spells perks too.
post #3 of 40
There are no classes in the game. You pick the perks that you want during the game. You aren't bound to any class at all. But I believe in order to choose one of the more advanced perks in a certain tree, you would have to spend points in the perks leading up. So you can choose Two Handed, Destruction, and Sneak for all Bethesda cares.... They only split up the trees into separate classes to categorize them on what type of playstyle they suit.
post #4 of 40
Hmmm...archery being labelled under warrior seems odd to me. I realize warriors can carry all sorts of weapons but I usually think of melee when a warrior class is mentioned. I'd say archery is more suited to the thief class.
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post #5 of 40
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Mage all the way.
    
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post #6 of 40
Quote:
Originally Posted by Vowels;15532872 
Hmmm...archery being labelled under warrior seems odd to me. I realize warriors can carry all sorts of weapons but I usually think of melee when a warrior class is mentioned. I'd say archery is more suited to the thief class.

Most thieves wouldn't be able to pull a composite battle bow for 1/2 of the way. Archery belongs in the warrior category. It was wrong to put it in the stealth section in previous TES titles.
post #7 of 40
I can't wait!
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post #8 of 40
Long live Final Fantasy 5's class system.
post #9 of 40
Battlemage.

Give me an axe and some elemental destruction spells. I'm set.
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post #10 of 40
Nine days... Nine days... Must... Resist... Must... Not... Suffer... a... Heart... Attack...

Must... Resist...
   
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