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[GS]Battlefield 3 server issues largely resolved - EA

post #1 of 25
Thread Starter 
Quote:
Yesterday, Electronic Arts engaged in a ceremonial postlaunch victory lap, heralding the news that its first-person shooter Battlefield 3 sold 5 million copies in its first week on shelves. As part of the process, EA Games executive vice president Patrick Soderlund spoke with GameSpot about the successes and slipups the DICE-developed title experienced out of the gate.
Quote:
GS: There have been some issues reported from players. What's at the top of the priority list to address with updates and patches?

PS: It's actually a continuous effort. We've been working on trying to [resolve] all the small issues--or in the beginning, larger issues--that people had to play the game. That's now been to a large extent resolved. We're still seeing some minor problems that we're dealing with, but people over the weekend seem to have had a great experience for the most part. And we're following up on every instance of problems we find and hear about. Fortunately, a lot of the problems can be fixed on our end, without having to go through extensive certification processes with console manufacturers.

On the hardware and server side, we can fix a lot. Our focus is to continue improving the experience for people, and at the same time, we're always working on improving the product as well. Last week was the start of Battlefield 3, if you ask me. We're looking at this as a service. We want to continuously update and improve the product so that consumers get a more compelling experience, even more compelling than what they have today.
cool hey? they posted the new fixes that they rolled out this morning at 5am EST which is 10am GMT. Correct me if im wrong.


link to news article
Edited by TG_bigboss - 11/2/11 at 3:37pm
post #2 of 25
Punkbuster has given me nothing but problems since the beta. Finally fixed, but for some reason it stopped working again with the update.. would kick me when trying to play on unupdated servers this morning.

Much better than it was at launch, and now the queue system is FINALLY working.
    
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post #3 of 25
this "update" has changed nothing for me.
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post #4 of 25
Quote:
Originally Posted by Higgins View Post
Punkbuster has given me nothing but problems since the beta. Finally fixed, but for some reason it stopped working again with the update.. would kick me when trying to play on unupdated servers this morning.

Much better than it was at launch, and now the queue system is FINALLY working.
That's how it always is with PB. The server version needs to match the client, it keeps everything nice and clean.
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post #5 of 25
What's up with the frequent lag spikes?

It's annoying as hell...
post #6 of 25
Largely resolved? Since the update, I've been kicked out of every single server, regardless of load and location, within one minute. The lag spikes rubber-band like crazy, down the the point where I've been dead so long, I'm teleported back to base with a ticket taken away. Very annoying
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post #7 of 25
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Quote:
Originally Posted by jellis142 View Post
Largely resolved? Since the update, I've been kicked out of every single server, regardless of load and location, within one minute. The lag spikes rubber-band like crazy, down the the point where I've been dead so long, I'm teleported back to base with a ticket taken away. Very annoying
Quote:
Originally Posted by 8-Ball View Post
What's up with the frequent lag spikes?

It's annoying as hell...
make sure you in a local server. not some random Germany one or something
Edited by TG_bigboss - 11/2/11 at 10:31am
post #8 of 25
What do you think they are going to say?

"No, we haven't really fixed everything. People are having major problems with lag and random drops"
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post #9 of 25
Good, not updated yet, but this should sort the only issues I've had with BF3
    
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post #10 of 25
I playes last night for a few hours and I had a fantastic experience. Almost no noticible lag or kicks. I had a blast.
Lets hope I can have as much fun tonight.
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