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[Official] Grand Theft Auto V Information & Discussion Thread - Page 147

post #1461 of 6015
GTA 5 Online looks like it is everything I hoped it would be and more from the looks of it!

Really looking forward to causing some havoc with some friends.
post #1462 of 6015
The multiplayer looks stunning.

Well, since it comes out on October 1st, I might as well do a lot in the single player at least.
post #1463 of 6015
More info!!!

Stuff that wasn't in the trailer that is confirmed:

Looting, co-op heists, deathmatches, races, gang attacks, crew vs crew playlists, sports (like tennis, BASE jumping, golf and more), plus 'ambient' events like armoured van robberies, crate drops, import/export car acquisition, bounties

When you speak into the microphone, your characters lips will move in-game

You can select what masks you use to hold up places like gas-stations and banks. You can then throw the mask away which will remove a wanted star

During heists, if you speak loudly into your mic, the AI reacts to the urgency in your voice and puts the money into bags quicker

Whoever does the job gets the cash and can choose how much to share: a sure-fire source of arguments

Police cars have a 'cone of detection' visible on the radar and you need to stay out of their sight for a number of seconds - or simply out-distance them - to lose the wanted level.

Like single player, car modding is extensive, but don't fear losing your cherished vehicles. You can take out insurance and ring for a replacement car if yours get destroyed. Your custom cars show as markers on the map and get impounded if you leave them too long. Simply pay to retrieve them

The garage looks like a minimalist, gleaming white Apple showroom. You can pay a personal mechanic to fix your cars automatically, or deliver them to any location.

At one stage, a car flies past us at a junction being pursued by the police - another human player in trouble, since you exist in the same world

If this wasn't enough, Rockstar will constantly add missions and content to GTA Online, plus players can create their own missions using the Creator tools. The long-term aim, as we understand it, is a vibrant self-sustaining community, but initially the tools will be more limited - like the mission creator in Infamous 2. You'll only be able to make races and death matches at the start, but multi-stage DIY heists should appear at some stage.

You can assemble a team from your friends list, or recruit according to specialist skills. For example, some players are better at shooting, driving or flying, while others have access to unique vehicles.

As GTA Online develops, it's sensible to expect the 'Whales' to rise to the top - players with more time and skill with the highest levels of RP and cash. However, it's possible to spread the wealth by sharing cash, weapons and ammo among your team. In turn, they can 'defect' and try to steal your cash so, like life, GTA Online is an exercise in trust and social dynamics.

Before the demo's final mission, one player leaves to drop money off at the Maze Bank ATM. If you get killed holding all your cash, a portion will spill onto the streets. It's important to keep cash for your daily activities, and deposit the rest in the bank. Or wager it on races. Or invest in the stock market

You can even attack listed companies and damage their share price. At one extreme, you might need a bodyguard to make drops at the bank.

There will be loads of property to buy at different prices, according to their views and location. You can use your in-house CCTV to spy on people at your front door, or take showers, surf the net, change clothes and watch the game's many TV channels. From the safety of your house, you can watch people within your 16-player game being chased by the cops, just like Police Camera Action.

Leslie Benzies claims that Los Santos is only the beginning. The volume of creator tools, missions and items will grow, but at some stage GTA Online will head into new locations. He suggested they were sitting on a lot of content, and it doesn't take a genius to speculate what it might be. Fancy taking your Los Santos crew for an away day in Liberty City? What about a retro-themed GTA Online spin-off in Vice City, but with deliberately old-school graphics like Far Cry: Blood Dragon? Leslie Benzies confirmed nothing, but suggested that old content was on route... simulating the world and different countries has always been their long-term goal.
post #1464 of 6015
Quote:
Originally Posted by andrews2547 View Post

BlackVenom, here are some more vehicles (with the in game names and real names)

Coil Voltic = Lotus Elise

Looks more like a Tesla Roadster to me (and the name seems to imply that as well).
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First build ever
(20 items)
 
Surface Pro
(8 items)
 
 
CPUMotherboardGraphicsGraphics
i7-2600K Asus P8Z77-V Deluxe MSI GTX 770 Lightning  Intel HD3000 
RAMHard DriveHard DriveHard Drive
Corsair Vengeance DDR3 RAM Crucial M4 WD Caviar Green WD Scorpio Black 
Optical DriveCoolingCoolingOS
Samsung SH-B123L Corsair H100 Bitfenix Spectre Pro 200mm blue LED Windows 8 Pro x64 
MonitorKeyboardPowerCase
Asus VE248H 24" LED monitor Logitech generic keyboard  Corsair AX850  Corsair Obsidian 650D 
MouseMouse PadAudioOther
Zowie EC1 eVo piece of paper speakers built into monitor Lamptron FC5v2 
CPUGraphicsRAMHard Drive
i5-3317U Intel HD4000 4GB DDR3 RAM 128GB SSD 
OSKeyboardPowerOther
Windows 8 Pro Touch cover battery stylus 
  hide details  
Reply
post #1465 of 6015
Quote:
Originally Posted by WC_EEND View Post

Looks more like a Tesla Roadster to me (and the name seems to imply that as well).










It looks a lot more like the Elise.

The in-game car also has an in-game bodykit so the regular version will probably look a lot more like the Elise than that exact one does.
post #1466 of 6015
Quote:
Originally Posted by andrews2547 View Post



It looks a lot more like the Elise.

The in-game car also has an in-game bodykit so the regular version will probably look a lot more like the Elise than that exact one does.

This is pretty funny lol. The tesla roadster was "based" off of the elise so really its not that big of deal. Although i do think they will incorporate some electric cars into the game and i guess this would be a good start biggrin.gif
post #1467 of 6015
     
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CPUMotherboardGraphicsRAM
Intel Core 2 Duo P7350 @ 2.0 ghz Acer Eiger NVidia GeForce 9600M GT 3 GB DDR2 
Hard DriveHard DriveCoolingOS
320 GB Western Digital Elements 1TB Laptop cooler Windows 7 Ultimate x86 SP1 
OSMonitorMouseAudio
Ubuntu 12.10 LG Flatron M227WDP 22" A4Tech XL-747H Trust Soundforce 5.1 
Audio
Pioneer SE-M290 headphones 
CPUGraphicsRAMHard Drive
Intel Core i5 3337U @ 1.8GHz (up to 2.7GHz) NVidia GeForce GT 720M 6GB DDR3 750GB 
OSOSMonitor
Windows 7 Ultimate x64 SP1 Debian LG 24EN43 24" 
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post #1468 of 6015
Wow, a lot focus on multiplayer, and 100 ranks??? Gee.
post #1469 of 6015
Well GTA V Online is pretty much a different game tongue.gif

I assume those secret achievements are going to be story related.
post #1470 of 6015
True.

New info:

- The camera will zoom out and pan away to your online character seamlessly. During the animation, a matchmaking process will be in progress.
- Matchmaking will depend on which friends are playing, and what people have ranks near yours.
- You can do almost anything you can do in single player in GTA Online.
- Each mission requires a rank depending on difficulty and complexity. The bigger your rank, the more difficult the missions will be.
- There are around 700 missions in GTA Online.
- Missions will be ordered randomly as you play Online.
- For certain heists you might need certain weapons, vehicles or characters such as a sniper or a driver. This will also depend on the mission creator if you download the mission from the Social Club.
- Some missions are so complex they need plenty of good communication.
- There will be descriptions to help each character on its heist function.
- You can change weather, time of day, time you want it to rain or to be a certain weather state, radio station to be tuned at the start of the race or mission in the Content Creator.
- There is something called "team lives". If you have 4 team lives and 4 people, if everyone dies there will be 0 lives left, or if you die 4 times, the team will have 0 lives left, which means if anyone dies, it's mission failed.
- You can watch races and deathmatches on your apartment TV.
- There are masks to hide from the cops.
- The Online will be run on the Social Club servers, data will be stored on the cloud. There are datacenters from NY to San Diego, and more Rockstar studios.

700 missions? Holy crap...
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