Originally Posted by Cybertox
Mantle is not going to be supported in GTA V and Physx has not been even confirmed so it might as well not be implemented. Saying that one platform is a lot harder to develop for than for four different platforms is more of a joke than an argument.
Mantle hasn't been confirmed or denied, it doesn't mean it's not going to be implemented, it's the same for physx.
The PS4 and xbone are basically the same hardware wise except for things like clock speed and the type of RAM they use.
PC is a lot harder to develop for if you want to make a well optimised game. There is only one hardware combination (with the exception of HDD size) in consoles, there is a near infinite combination of hardware for PCs and they have to make sure the game is making the most out of the hardware available.
There is also the huge difference of gameplay features in the PC version compared to the PS3/360 version. The "next gen" version of the game is pretty much a port from the PC version and it has a load of bugs on both platforms that most have only been recently fixed. Things like textures breaking, horrible input lag, animations in first person breaking, etc.
Besides, weren't you complaining about how inconvenient the release date 27th Jan was for you? By the way you were going on about it, you wouldn't have had time to play anyway so delaying it wouldn't have made a difference at all for you.