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[Official] Grand Theft Auto V Information & Discussion Thread - Page 6

post #51 of 6129
GTA IV had a lot of detail, though. Everywhere! Do you know how much it'd cost (in time and money) to develop 3 cities of such magnitude even if you had 3 independent teams?

Either way, I read somewhere that this is a multi studio project (not only Rockstar North is involved), so who knows.
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post #52 of 6129
Quote:
Originally Posted by Icekilla;15557111 
Source?

ticketlrg.jpg

Also, in the trailer's cars' license plates it was written San Andreas... but Rockstar said it's Los Santos and its surrounding areas... so I don't know frown.gif If it's the 3 cities I'm gonna jump of joy biggrin.gif
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post #53 of 6129
SF & LV will be expansion packs $$$$$
    
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post #54 of 6129
Quote:
Originally Posted by tmunn;15561652 
SF & LV will be expansion packs $$$$$

Pretty soon we'll be calling them Rock$tar.
post #55 of 6129
I though we already did confused.gif
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post #56 of 6129
Thread Starter 
Anyone see the Tornado (SA Car) at :47? It gets hidden by the van doors.
Quote:
Originally Posted by tmunn;15561652 
SF & LV will be expansion packs $$$$$
Eh.. I hope not. Unless it's either that or nothing.
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post #57 of 6129
Quote:
Originally Posted by Icekilla;15561845 
I though we already did confused.gif

Well, I've never seen that, so it's at least new to me tongue.gif
post #58 of 6129
Quote:
Originally Posted by Icekilla;15560860 
If GTA IV costed almost $100 million USD to develop, recreating San Andreas in its totality (LS, SF and LV) would cost at least 4 times more considering how big it'd be. Then again, they made $550 million during the first week.

Good point it is an expensive game to develop but Liberty City isn't much smaller than San Andreas maybe 2/3 of the size so I cant see how it would cost 4 times as much? They have the engine already done and they know what there doing with this gen's consoles, there's just the main level design to do and the story. I think its going to be released at the earliest, May and maybe up to October if its held back with delays.
   
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post #59 of 6129
Thread Starter 
I can't seem to find IV's map size (width or area)... III's comes up as 3mi sq. IV seems sooo much bigger. And then I saw Just Cause 2's map size. drool.gif one can only hope for a GTA that big.
Quote:
Originally Posted by NvidiaStorm;15563567 
Good point it is an expensive game to develop but Liberty City isn't much smaller than San Andreas maybe 2/3 of the size so I cant see how it would cost 4 times as much? They have the engine already done and they know what there doing with this gen's consoles, there's just the main level design to do and the story. I think its going to be released at the earliest, May and maybe up to October if its held back with delays.

IV's Liberty City, isn't too much smaller than SA. HOWEVER, Check out a map of III's Liberty City and compare it to IV's. IV had a much more intricate design. If the same goes for SA->V it should be huge. Once again, however, if they just do Los Santos, i could see it being about as big as IV but on one island. If they do all of SA, I'd expect 2-3x IV's map. I like the latter idea better. tongue.gif
Edited by BlackVenom - 11/3/11 at 9:20pm
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post #60 of 6129
Quote:
Originally Posted by Icekilla;15560860 
Don't hold your breath. Look.

THAT pretty much confirms Los Satos only...
Quote:
Originally Posted by Nick2253;15560998 
A lot of that cost was also probably in the engine development. Since R* is reusing the same engine, with some minor tweaks, more of the development money could go into creating the game world.

Minor tweaks? I read somewhere just after the rumors of GTA V being in development, that R* had already confirmed they where developing GTA V on the same engine as GTA IV, but heavily modified. I can't remember where though, but I am 100% sure!


---
I am here: http://maps.google.com/maps?ll=51.489728,3.629055
    
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