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[Geeksailor]Skyrim For Xbox 360 Already Leaked For Download On Torrent Websites - Page 6

post #51 of 75
It's obvious piracy only happens on PC. This isn't an Xbox version, it's all a big mistake. Console piracy isn't real.
post #52 of 75
I still don't understand how leaks happen in the first place O_o
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post #53 of 75
Quote:
Originally Posted by Artikbot View Post
I'm amazed that people can't WAIT A DAMN WEEK.

Jesus.
Well,

Let me be honest here. Give me the option of paying extra, let's say, 5 to 10 dollars to play now instead of next week and I'll gladly do it, as long as it's legit.

I got nothing to play coming weekend... and the extra 5-10 dollars would be waaaay cheaper than... say... going out to eat because of boredom.
    
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post #54 of 75
Quote:
Originally Posted by d3310n View Post
drm just needs to be improved. make it so that you have to join a "server" for singleplayer. pirated games never have working multiplayer, they should do the same for sp.
What you are describing is a constant internet connection style DRM.

It doesn't work in a reasonable sense and only irritates those that have to suffer its nonsense. (i.e. paying customers.)

Darkspore. (Perfect Example)
Trackmania 2 Canyons.
Assassin's Cr... scratch that. Ubisoft DRM.
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post #55 of 75
Quote:
Originally Posted by MaxFTW View Post
Lol at devs saying consoles dont have piracy lolololol
Never seen a dev say that, ever. They do say piracy is a much larger issue on PC though, which is entirely true.
post #56 of 75
Quote:
Originally Posted by crimsQn View Post
Can somebody explain how such hackings can happen? Did pirates get hands on a copy early and then cracked it? Did they hack into Bethasoft building?
As the game is about to be released, warehouses will be stocking up on copies and then sending them out to retailers. Most likely, someone in one of these warehouses decided to steal one, create a disc image from it, and upload it to the internet.
I don't think the game is cracked, more so the xbox is.

On a side note:
The game is released the day after my last exam. I'm going to buy it to celebrate.
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post #57 of 75
Quote:
Originally Posted by MaxFTW View Post
Lol at devs saying consoles dont have piracy lolololol
I haven't seen a dev say this in years, at least. Or am I missing something?

Piracy exists on consoles, but I would imagine that it is less prevalent because you don't have to mod a PC, or risk losing all online service for it if you pirate a game.
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post #58 of 75
Quote:
Originally Posted by Mygaffer View Post
You realize that this game already has DRM don't you...?

The fact that the games still get leaked and pirated DESPITE the DRM should tell you that the DRM does not work and in my 25 years of gaming it never has.

All DRM does is inconvenience your paying customers. It does not solve piracy and never has. If anything this just continues to show the failure of DRM.
^THIS^

Quote:
Originally Posted by d3310n View Post
drm just needs to be improved. make it so that you have to join a "server" for singleplayer. pirated games never have working multiplayer, they should do the same for sp.

Edited by Captain318 - 11/2/11 at 7:10pm
     
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post #59 of 75
Fallout 3 was leaked nearly a month in advance for Xbox 360.
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post #60 of 75
Quote:
Originally Posted by Mygaffer View Post
They've been "improving" DRM for the last 20 years. Even online only games like some of the titles published by Ubisoft were cracked and pirated.

I don't know about you but every now and then I am either somewhere without Internet service, or my provider has an outage, or I have a piece of networking gear fail. It happens, not to mention gaming on the go.

Why should have to give up my games in those situations because some company wants to try and curtail a few pirates?

I have poured a lot of money into games over my life, I have around 260 titles on Steam, I have purchased about 20 games for Good Old Games, not to mention the boxed copies, third party games, Child's Play bundles (I give every year) and console games I bought when I was younger. I am not going to support any game that ties me to an Internet connection, I literally will not buy those games. So by including such DRM Ubisoft and Blizzard have lost at least one sale. I may represent the minority in that regard but as long as great and customer friendly developers like Runic are willing to put out top notch and first rate games that allow offline single player, that still allow LAN play, and don't include overly aggressive DRM then they will continue to get my money.

Now I support some limited DRM. DRM should be just tough enough to prevent the casual copy, anything else is fighting a losing battle.


Of course this thread is still open, there is nothing against the TOS preventing posting of this. This kind of leak on such a high profile game on a console is news worthy and promoted the kind of good discussion we are having about DRM. I have noticed no one seems to be trolling either. Its a good thread.


Rep+

I couldn't have said it better. We've been playing computer games for more or less the same time and I can attest to the fact that DRM or copy protection in general has never worked and is mainly a way to annoy legitimate users. I certainly don't buy UBIsoft titles that have that "always online" protection.

I still sometimes have to go look around for the copy protection dial - the MIX'N' MOJO for Monkey Island 2 (just found the dial again the other day) whenever I want to play again the game that I bought in 1992. And that copy protection system is still the most amusing I've ever seen.
 
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