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[Anand] GTX 560 Ti 2Win Review - Page 3

post #21 of 48
I learned my lesson after buying my 460s with only 768MB.

Never again!
post #22 of 48
If it was in the $400 price range and SLI capable with another GTX560TI or 2Win card then it would be pretty good. EVGA puts these cards out as an afterthought. A GTX580 can be had for around $400 new almost weekly and offers more Vram, better upgradability and I bet better overclocking. I noticed Anand did not see what the card could overclock too, I wonder why.
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post #23 of 48
aparrenty having only 1GB vram isnt as bad as everyone likes to make out. after looking over all the battlefield 3 threads about vram it seems that it along with crysis 2 only use what vram is available, and then system ram is used to hold the textures that wont fit in the vram. I was able to play it at 1080p ultra settings, and ony experienced stutter on the large night sniping level. i think thats only
because i have just 4GB of system ram. Hopefully grabbing another 4GB's will negate the 1Gb vram limit. apparently its only frames of difference because of latency and the fact that vram is GDDR5. I mean if the cpu has to communicate with the gpu, im sure the system ram can alsi without causing stutter. someone correct me if im wrong
    
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post #24 of 48
Quote:
Originally Posted by Juliancahillane View Post
aparrenty having only 1GB vram isnt as bad as everyone likes to make out. after looking over all the battlefield 3 threads about vram it seems that it along with crysis 2 only use what vram is available, and then system ram is used to hold the textures that wont fit in the vram. I was able to play it at 1080p ultra settings, and ony experienced stutter on the large night sniping level. i think thats only
because i have just 4GB of system ram. Hopefully grabbing another 4GB's will negate the 1Gb vram limit. apparently its only frames of difference because of latency and the fact that vram is GDDR5. I mean if the cpu has to communicate with the gpu, im sure the system ram can alsi without causing stutter. someone correct me if im wrong
1080P is not a very high rez though.
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post #25 of 48
yea it is. and you missed my point entirely
    
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post #26 of 48
Quote:
Originally Posted by Juliancahillane View Post
yea it is. and you missed my point entirely
It is as bad as people say it is though.
People trying to run BF3 maxed out on 1 GB cards are in for a nasty surprise.
It shows in the benchmarks, 1 GB cards crumble when they hit their limit.

Ofcourse there will people that SAY they have no problems when they run the game on ultra, but often times they've disabled MSAA to keep acceptable framerates, so that's not really the ultra preset.
It's simply impossible to max the game out at 1080p with 1 GB vram, unless you're okay with massive framedrops every few seconds.
Edited by Deluxe - 11/5/11 at 4:40pm
post #27 of 48
Quote:
Originally Posted by Jayce1971 View Post
Actually, in Metro 2033, you don't need any more than 1Gb. I can crank settings up as high as they'll possibly go in DX11, and is smooth as butter. BF3 mp on the other hand, no way. I can run ultra, but have to turn down the aa or it gets almost unplayable with the lack of mem. Can't wait to see how bad the next installment of Metro's gonna punish the cards!
Metro 2033 Sucks... how about we not use that as an example and lets use BF3 instead. Then see what it do!
    
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post #28 of 48
Quote:
Originally Posted by consume View Post
Why compare it to the gtx 580? It's dual 560s, isn't it already obvious that it's going to outperform a single gpu card? If you were to get a single 580 you'd have more upgrade paths in the future, opposed to buying this, wouldn't you?

Also the card doesn't support 4way SLI...so isn't this pretty pointless?
It doesn't matter if one card has one GPU and the other has two, if they're the same price then they should be compared.
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post #29 of 48
Quote:
Originally Posted by Juliancahillane View Post
yea it is. and you missed my point entirely
for a gtx560 2win card, it is a small res.

and the average fps won't show the problem with a low ram size. smooth feel will be lacking if you don't have enough ram.
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post #30 of 48
Quote:
Originally Posted by airisom2 View Post
For your first statement you have a point there, but at a resolution that high, why do you need AA?

They would be wasting their money if they made a card such as that. The costs for such a card would be well over $700. Most people would just buy a 590 or a 6990 with that kind of money.
resolution has nothing to do with the need of AA, its pixel density

you could make this ignorant argument for resolution over 10 years ago when CRTs were king and people regularly changed the resolution they gamed at based on what their hardware allowed them to run. Running 1600x1200 on a 19" CRT meant far less noticeable jaggies relative to 1024x768 on that very same 19" CRT

with LCDs we've been hovering around the 100 pixel per inch mark regardless of size, and while the 30" @ 2560x1600 screens are slightly above the curve, they're not exceptionally so.
Edited by bojinglebells - 11/5/11 at 7:05pm
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