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BF3 totally unplayable - Page 3

post #21 of 38
Quote:
Originally Posted by xD3aDPooLx View Post
you need at least 3.2ghz.
No you dont . Source?
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post #22 of 38
Man I feel bad for you guys. I kind of feel guilty by saying this but I am having no problems with crossfire. I would agree with the 1 guy above me. Use a program to delete all traces of old drivers. When you uninstall video drivers sometimes they leave bits and pieces still in your system which could cause these types of problems. I can't remember the name of the program. But I know there's 1 for the nvidia and 1 for amd. That might be the source of all your problems. I know you said in your original post that you tried the last 5 recent drivers. So there is going to be traces of previous drivers messing with your new driver. I really hope you figure it out. Best of luck
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post #23 of 38
I have tried uninstalling driver, running driver sweeper but nothing works. It is extremely disappointing when you go out and buy a game that you can't even play
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post #24 of 38
*knock on wood* but im having 0 problems with SLI. Only problems were right when it came out and my game kept crashing.. but then I realized it was just unstable GPU clocks.
 
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post #25 of 38
Try to disable anything that had to do with anti aliasing in the graphics options,
a friend of mine had the same problem, and this fixed it.
post #26 of 38
Try adding volt to GPU's.
My game crashed randomly even at stock speeds.
So I found out I had to add a little extra volt to the GPU's that was running stock clocks.
Never happened before except for BF3, so try it out and see how it goes!
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post #27 of 38
BF3 seems to have a lot of reported issues w/ dual card configurations.

My SLI 560 GTX's were having the same problems. I would start up the game and either it would hard lock when the blue "blinking" indicator would come on the screen, or it would crash out extremely quickly. I did some digging and found that for some reason this was fixing it for a lot of people.

http://www.evga.com/articles/00463/

Now, that probably only applies to EVGA cards, but it fixed my issues. I can run it fine now in SLI as far as stability. Not as high performance as I'd expect, which a lot of people report that, but overall it's improved my stability to where I haven't had any crashes in a few days that weren't server side issues. Why that fixed it I don't know as the current NVIDIA drivers are supposed to have SLI profiles for BF3 and all that good stuff, but whatever.

Unfortunately for the overall thing it appears to be something with the game itself and will need to be sorted out by EA/DICE, but hopefully it is soon.
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post #28 of 38
OK!!! Finally I got my game to work!!! It took me all day.

If you keep on getting the "Battlefield has stopped working" error try this.

Select vertical sync. When my loading finally went through, i selected it and it works perfect now. OMG trying to debug this is frustrating, but I found the solution.

Hope this helps all of you in this situation!
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post #29 of 38
It continues to surprise me how many different ways BF3 manages to crash/glitch up, and how everybody's solution is somehow entirely different.

Personally, I never had any problems with my crossfire; enabled it, got tired of tearing, so I locked it to 60 fps with vsync, and it runs like a dream...that is, when battlelog decides to successfully launch it, which is my particular problem.
    
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post #30 of 38
hi guys check if your using msi afterburner this happened to me with bad company and i tryed everything but couldnt figure out what the problem was and after a long time i found out it was msi afterburner that was causing the crash you need to rename the rtcore file in afterburner setup
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