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Your best Skyrim "Awesome pictures"? - Page 89

post #881 of 13447
Quote:
Originally Posted by evensen007 View Post

Back on topic: Thanks Sterik! The author of that enb profile posted that he will be uploading an update tonight that improves FPS by a large margin.
http://www.skyrimnexus.com/downloads/file.php?id=4463
"IMPORTANT : Good news for ATI User.
In the next Release ( RShd v3.0 EVP Improved Version ) no drop fps with new Skyrim ini Files and new CCC Configuration biggrin.gif"
Question: Do any of you guys have the mod(s) that make the trees look like this? I have Vurts and some other tree mods, but this is fantastic. The bark looks real.
338
*EDIT: It is Vurts, but one of my other texture packs must have over-wrote it! redface.gif

I believe its the Skyrim Flora Overhaul. I'm downloading it right now.
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post #882 of 13447
Quote:
Originally Posted by sterik01 View Post

I believe its the Skyrim Flora Overhaul. I'm downloading it right now.

Ya vurts and http://www.skyrimnexus.com/downloads/file.php?id=3812
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post #883 of 13447
Quote:
Originally Posted by OC'ing Noob View Post

Quote:
Originally Posted by evensen007 View Post

I do. But I also realize PC users were shipped a "lowest common denominator" version of the game with textures, interfaces, hardware support, and optimization unchanged from the console versions. Not cool.

It is not up to Bethesda to make their game look "special" for PC gamers beyond the basic tweaking to make it work for PC gaming. They are not obligated in any way to put additional effort in improving graphics beyond control mapping and resolution scaling. It IS up to the modding community to improve the visuals, graphics, and animations however to make the game better in OUR eyes as PC gamers. I would rather they release a visually less appealing game if it meant better lore, story, quests, and less bugs and continue to leave graphical improvements up to the modders. Bethesda's job is to put out a game that everyone in their fan base can play and sometimes that means abandoning efforts in less profitable or important areas.

^ I agree. In addition, game developers have the hard task of balancing the visuals in the game to make it usable for the largest audience possible. Adding 4-6GBs of HD textures would only benefit a small percentage of the PC gaming market, simply because of the hardware needed to run it adequately. Having the option to install mods after the fact is the best case scenario for everyone IMO; not all games are afforded this luxury. Sure there are some kinks in the game that need to be ironed out, but what game is perfect really?
post #884 of 13447
Quote:
Originally Posted by Cmoney View Post

^ I agree. In addition, game developers have the hard task of balancing the visuals in the game to make it usable for the largest audience possible. Adding 4-6GBs of HD textures would only benefit a small percentage of the PC gaming market, simply because of the hardware needed to run it adequately. Having the option to install mods after the fact is the best case scenario for everyone IMO; not all games are afforded this luxury. Sure there are some kinks in the game that need to be ironed out, but what game is perfect really?

I disagree. Skyrim Nexus has 3 million users right now. Crysis sold in large numbers. The enthusiast PC market is as large as ever. There's a market for non lazy console ports. They could have even gotten a nice little bit of funding from nvidia and made it twiwmtbp.
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post #885 of 13447
Ruuning shadows at 4096 with shadowmask from 3 to 7.
primary shadows 2048
Secondary at 1024
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post #886 of 13447
Did they not make the game on a pc with high res textures then noob tube them so they run on consoles?
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post #887 of 13447
Quote:
Originally Posted by Spacedinvader View Post

Did they not make the game on a pc with high res textures then noob tube them so they run on consoles?

No, other way around. Made on PC with noob graphics for the Xbox. (For many games)
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post #888 of 13447
Yep, next gen consoles can't come soon enough.
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post #889 of 13447
Quote:
Originally Posted by Slightly skewed View Post

I disagree. Skyrim Nexus has 3 million users right now. Crysis sold in large numbers. The enthusiast PC market is as large as ever. There's a market for non lazy console ports. They could have even gotten a nice little bit of funding from nvidia and made it twiwmtbp.

This is how I feel. I do love the game though, so don't mistake my criticism of the graphics as hating on the whole package though. At least crytek threw their user a bone a few months after Crysis 2 with Dx11 and high res textures...
Quote:
Originally Posted by BradleyW View Post

Ruuning shadows at 4096 with shadowmask from 3 to 7.
primary shadows 2048
Secondary at 1024

Thanks bro!
Quote:
Originally Posted by Spacedinvader View Post

Did they not make the game on a pc with high res textures then noob tube them so they run on consoles?

I think they the textures were created for the lowest common denominator. I don't think there ever was high res textures at all.
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post #890 of 13447
Quote:
Originally Posted by BradleyW View Post

No, other way around. Made on PC with noob graphics for the Xbox. (For many games)

doh.gif that's just daft. I'd have thought using high res textures then lowering them as far as you need to to get adequate performance on an egg box would have been the way to do it...

edit: same as we do...moar AF & AA...no not working, lower sommat...aye so I will...OVERCLOCK!! thumb.gif
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