Quote:
Originally Posted by MetallicAcid 
Here are some more tips which I have used.
fov #
(# being from 30-110. The higher the number, the wider the angle of your camera lens. The lower range is great for getting close ups of characters and creatures without "clipping" through the subject.)
scusm #
(# being from 1-5. Here you can control the speed at which your camera pans and moves. Higher number meaning faster camera speed)
tgm
(Toggle god mode. Great for when you want to use the tfc camera and are in combat)
Some old pictures:

Here are some more tips which I have used.
fov #
(# being from 30-110. The higher the number, the wider the angle of your camera lens. The lower range is great for getting close ups of characters and creatures without "clipping" through the subject.)
scusm #
(# being from 1-5. Here you can control the speed at which your camera pans and moves. Higher number meaning faster camera speed)
tgm
(Toggle god mode. Great for when you want to use the tfc camera and are in combat)
Some old pictures:
Hey Metallic just wanted to let you know I randomly decided to try your sig ENB and its pretty damn awesome. Thanks and nice work!
Whats the best way to fix conflicting clipping like this (for right now Im just using different armor)


















