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[Toms] New Patch Locks Skyrim to Steam Forever and Ever - Page 2  

post #11 of 23
It's not like Bethesda wasn't already making a killing on this, pirates aside.

Greedy gonna greed, if this breaks the modding ability then that pretty much breaks one of the main features most people look for in TES.

(I have no idea if it would break modding or not, I don't even own the game.)
post #12 of 23
I am playing with the officially patched version, using the LAA fix posted earlier, rock stable for hours. Dunno what all the fuss is about.

Besides, the mod community around TES is fairly gifted. Just read the description file in the 4GB patch. They trick Steam by using a different exe, and provide the Steam version of the exe when Steam checks. We will have mods in no time. thumb.gif

Still love Steam, Skyrim, and expect mods.
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post #13 of 23
Quote:
Originally Posted by SafeKlok View Post

Quote:
New Patch Locks Skyrim to Steam Forever and Ever
So what Toms is saying here, is that the new update makes Skyrim like every single Steam game, ever?
SAY IT AIN'T SO!

You can continue using LAA if you overwrite the current TESV sitting inside your Steam folder with the original November 12th exe. Once you have done this, just set the file to "read only" - this will prevent Steam from overwriting it again in future updates. Alternatively you can download the 4GB loader which works wonders for some people.

Original November 12th exe - http://www.mediafire.com/?98cqt2k6d6pbn58
Edited by NitrousX - 11/23/11 at 6:35am
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post #14 of 23
Quote:
Originally Posted by Novae View Post

And in doing so, breaks Large Address Aware :|
Ruddy Bethesda.

Who said they ain't gonna fix it?

Bethesda's patches are usually huge.

I see Toms being sensationalist and creating hate amongst the gaming community, once again.
   
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post #15 of 23
Anyone see this thread?



Maybe they are trying to prevent people from unlocking these regions? I could be missing something but, who knows there could be a legitimate reason they are doing this. This doesn't mean I agree with them blocking all modding though.


Edit:
wow the link isn't showing

http://www.overclock.net/t/1172248/eurogamer-accessible-morrowind-cyrodiil-part-of-skyrim-dlc
    
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post #16 of 23
There's already a workaround in place. Thank the modding community.
Quote:
Update Details
1.2

Skyrim4GB will attempt to load the SKSE loader (skse_steam_loader.dll).

Skyrim4GB no longer hooks GetTickCount().

http://www.skyrimnexus.com/downloads/file.php?id=1013
post #17 of 23
When I launch through steam, does it automatically patch the exe? I applied LAA before, but I don't know if it's still working due to the patch. After installing the latest ati driver, I crash much more frequently -.-
    
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post #18 of 23
It's not the driver it's the patch causing you to crash, I had exactly the same thing. Just grab the new 4gb patch linked in this thread and use that to launch the game, no more crashes.
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post #19 of 23
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post #20 of 23
Quote:
Originally Posted by SafeKlok View Post

Quote:
New Patch Locks Skyrim to Steam Forever and Ever
So what Toms is saying here, is that the new update makes Skyrim like every single Steam game, ever?
SAY IT AIN'T SO!

It is a big deal to those that buy retail copies to get away from Steam...though I still don't understand what the big deal is save for the few people that have had bad dealings with Steam...but then I've had horrible experiences at Walmart, but I still go back there.

Plus a lot of Steam games will work in offline mode meaning it doesn't really need Steam


Though I don't get how this will effect modding too much. I don't have the game, but most modding these days doesn't require modifying the game's executable file...pretty much all cracking does, though. Does Skyrim actually come with DRM? That was the one thing I liked about Oblivion is that it had no DRM that I could see...Fallout 3 didn't either to my knowledge. I bought New Vegas through Steam so I am not sure on the DRM status of that game.

Oh...never mind...they didn't include a 64bit exe for the game. It is surprising how many crashes happen in modern game because the game hits the 2GB limit. I've never seen it actually increase performance in a game, but I have seen it get rid of crashes. Yeah...you are going to need to mod the exe file for that.
Edited by Vagrant Storm - 11/23/11 at 7:58am
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