This is what we get 0:42. Its a nice bump in realism but PhysX should have been soo much futher along than this by now. These are the same type of comparisons they were showing us when it was first released many years ago. Of course its a nice feature and i use it, but it has remained sort of static in its progress. We should be seeing things like 1000s of individual blades of grass blowing in the wind in real time, and much more advanced partical systems at work. At the typical rate of progress of technology we should be at least somewhat closer to the point of this kind of realsim in actual gameplay (crysis 1 is a good example and that is years old now) "real flow demonstration below"
WE SHOULDNT BE IMPRESSED WITH CURRENT PHYSX. WE SHOULD BE SHAKING OUR HEADS AT THE LACK OF REAL PROGRESS.
If they treated video card technology, the same way they treat PhsyX technology, we wouldn't have progressed past a Radeon 9700 Pro and a Geforce Ti 4200....
Edited by jcrew3002 - 11/24/11 at 2:53pm