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[Battlelog] Battlefield 3 next patch due Dec 6th - Page 12

post #111 of 347
Quote:
Originally Posted by CallsignVega View Post

Key patch items:

Reduced the damage done to Armored Vehicles and Infantry from AA guns.
(This really sucks)

Increased the damage RPGs and Tank shells do to AA vehicles.
(WTH, they were already like paper)

Are you kidding me? Mobile AA is so OP. I guess you don't notice that cause you camp in it all round long...
post #112 of 347
Quote:
Originally Posted by -Apocalypse- View Post

No, I understood it. If it really matters, you can have the party formed before the starting timer is finished. However, it'd be just as bad having it default on and having to listen to people I have no desire to listen to, they just need to be spawn points for me. You're not going to get tactical cooperation between 4 pugs, and anything relevant enough to say to your squad that isn't tactical should be said to team, and team-wide voice chat is just a horrific thought.

I would like to see it as an option that can be turned off, and then have a little audio icon in the squad for people that have it turned on (so you know which one of your squad mates can hear you, or you can pick a squad that uses it). That andor an audio icon with a line through it (like a mute icon) for people that have it turned off.

That way, if you are annoyed by squad chat, turn it off. If not, you might actually find some people that play well together.
post #113 of 347
Quote:
Originally Posted by Clawbog View Post

Are you kidding me? Mobile AA is so OP. I guess you don't notice that cause you camp in it all round long...

I fly a lot in helo's and jets, trust me they go down so easily anyway. I've never had a problem with one on foot aswell.
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post #114 of 347
Quote:
Originally Posted by Clawbog View Post

Are you kidding me? Mobile AA is so OP. I guess you don't notice that cause you camp in it all round long...

my exact response. hate those AA noobs camping on the edges of the map getting cheap kills, and now they can even take out ground vehicles and foot soldiers. they need to be nerfed against everything but jets
post #115 of 347
So is the chat gonna be in the console in the upper left corner like bc2?
post #116 of 347
Quote:
Originally Posted by Higgins View Post

You're kidding me right? Desert Combat and Project Reality are the only Battlefield mods worth mentioning. Project Reality on Frostbite 2 would be AMAZING, but Battlefield isn't a STALKER, Elder Scrolls, or Fallout 3 game with modding at its core.

I fail to see your point so i won't respond to your comment.
post #117 of 347
My mom is getting me BF3 for xmas along with new Corsair 2.1 speakers biggrin.gif Should be a good combination.
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post #118 of 347
Quote:
Originally Posted by Clawbog View Post

Are you kidding me? Mobile AA is so OP. I guess you don't notice that cause you camp in it all round long...
Quote:
Originally Posted by naizarak View Post

my exact response. hate those AA noobs camping on the edges of the map getting cheap kills, and now they can even take out ground vehicles and foot soldiers. they need to be nerfed against everything but jets

not sure if serious. tanks and rpgs pwn mobile aa.

i guess you didnt notice because you dont know how to play.

the entire game is like rock paper scissors.
aa beats aircraft and infantry that dont have rpg.
tanks and rpgs beat aa
aircraft beat tanks (in about 3 seconds a good pilot can take out a tank)

if anything, aircraft need to be nerfed. nothing takes out tanks as quickly as they do besides mines.
Edited by Skoobs - 12/3/11 at 4:14pm
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post #119 of 347
Wow seriously they rebalance the Hk 416 (my gun) not really that unbalanced but leave the f2000, USAS 12 and PDWs are you kidding me

Dice are amateurs when it comes to balancing, all the problems are clear after playing for an hour
Edited by Canadarocker - 12/3/11 at 4:49pm
    
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post #120 of 347
*Decreased the effectiveness of shotguns some more because we don't want you using shotguns in the game* .....remove the shotguns already >.>
    
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