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[Rage3d] injectSMAA v1.1 (Subpixel Morphological Antialiasing) - Page 4

post #31 of 122
Gonna try this out. Does it need to have FXAA disabled in Skyrim?
post #32 of 122
Trying now. Thanks OP thumb.gif
post #33 of 122
Yep,

You also need the direchtx9 version in Skyrim or else it does not work.

Skyrim works beautifully I might add!
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post #34 of 122
Quote:
Originally Posted by icanhasburgers View Post

Figured it out, but thanks anyway!
Here's a video of SMAA in action with my modified Icenhancer 1.3 Graphics Mod for GTA 4. It's not hugely noticable with icenhancer, but it is definitely there and notable.

icehancer has fxaa built-in from the option.txt file.
    
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post #35 of 122
WIN
post #36 of 122
I tried it with Saints Row 3, but it crashes the game.
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post #37 of 122
MSI Afterburner OSD does not work with injectSMAA so disable OSD. SMAA does work with Dungeon Defenders (in local mode since Online mode is VAC protected) and Borderlands from what I tested so far.

What other games don't have proper MSAA?
Edited by Riou - 12/5/11 at 2:41pm
post #38 of 122
Quote:
Originally Posted by Riou View Post

MSI Afterburner OSD does not work with injectSMAA so disable OSD. SMAA does work with Dungeon Defenders and Borderlands from what I tested so far.
What other games don't have proper MSAA?

Dead Space 1 and 2 are a good example. They would benefit greatly, although i can force up to 16xQAA or better via nvidia inspector with some value tweaks.
Quote:
Originally Posted by gamervivek View Post

icehancer has fxaa built-in from the option.txt file.

Yeah, i know. I took that out my GTA IV folder and just put the SMAA files in instead.
    
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post #39 of 122
You're right. I turned off ATI Tray Tools and the game didn't crash, but I don't think it smooths the edges even as good as 2xAA in Saints Row 3. I'll test with Skyrim tomorrow see if it works better than FXAA.

Another game that needs AA badly is Mass Effect 2.
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post #40 of 122
Quote:
Originally Posted by awdrifter View Post

You're right. I turned off ATI Tray Tools and the game didn't crash, but I don't think it smooths the edges even as good as 2xAA in Saints Row 3. I'll test with Skyrim tomorrow see if it works better than FXAA.
Another game that needs AA badly is Mass Effect 2.

Very true, on both accounts. In the pictures, it looks good, but there are some quality losses compared to the no-AA I think. In fact, if you look at the fingers, I think that FXAA looks better?
(and I dislike FXAA in games because it seems to make textures that little bit less distinct as well as just blurring the edges).


Could people who are trying this out maybe post up some before/after pictures?
(I always like to make several saves and then take them in batches at those exact points to get exact replica screenshots)

I might post up a few of my own later, but I'm a bit busy right now.
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