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[Anand] Why Ivy Bridge Is Still Quad-Core - Page 7

post #61 of 88
Quote:
Originally Posted by Xristo View Post


Everyone wanting all these cores and nothing to do with them , most people on here are gamers and even dual cores are sufficient for todays games .


I wish people would stop saying this^.
BF3 runs better on more cores. BF3 runs better on X6, than it does X4 (same clock).

Secondly, people do not buy a brand new PC not only to play past games, but future ones. So suggesting that dual core is sufficient, simply implies ignorance, or bias.
post #62 of 88
Quote:
Originally Posted by G3RG View Post

They should've skipped SBe and made IB a 6 core die shrink.

And miss out on all those hardcore "rigbuilders" and fanboys wanting the best of the best for ridiculous money.
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post #63 of 88
Quote:
Originally Posted by Skrillex View Post

And miss out on all those hardcore "rigbuilders" and fanboys wanting the best of the best for ridiculous money.
332
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post #64 of 88
Quote:
Originally Posted by formula m View Post

I wish people would stop saying this^.
BF3 runs better on more cores. BF3 runs better on X6, than it does X4 (same clock).
Not quite true...
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post #65 of 88
Quote:
Originally Posted by formula m View Post

Quote:
Originally Posted by Xristo View Post


Everyone wanting all these cores and nothing to do with them , most people on here are gamers and even dual cores are sufficient for todays games .


I wish people would stop saying this^.
BF3 runs better on more cores. BF3 runs better on X6, than it does X4 (same clock).

Secondly, people do not buy a brand new PC not only to play past games, but future ones. So suggesting that dual core is sufficient, simply implies ignorance, or bias.


There isn't a game out today that will use more than 4 cores even if they are available, the reason the other 2 cores look used at all is windows distributing the load. If you notice any performance increase it's because of windows and other applications being able to be pushed to the other 2 cores and have the 2-4 for games be dedicated just to the game. Also with the current trend in gaming it is very unlikely we will see more than 4 cores used in the next 5-6 years because all PCs are getting now is console ports and even if they aren't most normal people's PCs are still only going to go up to quad core.
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post #66 of 88
Quote:
Originally Posted by Scrappy View Post

There isn't a game out today that will use more than 4 cores even if they are available, the reason the other 2 cores look used at all is windows distributing the load. If you notice any performance increase it's because of windows and other applications being able to be pushed to the other 2 cores and have the 2-4 for games be dedicated just to the game. Also with the current trend in gaming it is very unlikely we will see more than 4 cores used in the next 5-6 years because all PCs are getting now is console ports and even if they aren't most normal people's PCs are still only going to go up to quad core.

I got to say that I agree with this. Most games are developed for both a larger audience in terms of hardware and in just general cheapness. A dev isn't going to spend the time/money on going beyond a certain range if they don't see a benefit for the software and/or don't see a large enough audience with that hardware to justify the cost of changing/adapting/improving their coding. Besides, if you look at just how they code you would see that they generally favor Intel regardless of cores or architecture design. If there's one area that demonstrates how much software can hold back hardware you need only look at games (in relation to CPUs).
     
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post #67 of 88
Damn, so how long before 6 cores, or more ? I'm really craving for more cores. and ram. 3d stuff is hard on my little dual
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post #68 of 88
Quote:
Originally Posted by Scrappy View Post

There isn't a game out today that will use more than 4 cores even if they are available, the reason the other 2 cores look used at all is windows distributing the load. If you notice any performance increase it's because of windows and other applications being able to be pushed to the other 2 cores and have the 2-4 for games be dedicated just to the game. Also with the current trend in gaming it is very unlikely we will see more than 4 cores used in the next 5-6 years because all PCs are getting now is console ports and even if they aren't most normal people's PCs are still only going to go up to quad core.

RTS do. I believe Supreme Commander (2008) and the Total Ware series do.
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post #69 of 88
Quote:
Originally Posted by Scrappy View Post

There isn't a game out today that will use more than 4 cores even if they are available, the reason the other 2 cores look used at all is windows distributing the load. If you notice any performance increase it's because of windows and other applications being able to be pushed to the other 2 cores and have the 2-4 for games be dedicated just to the game. Also with the current trend in gaming it is very unlikely we will see more than 4 cores used in the next 5-6 years because all PCs are getting now is console ports and even if they aren't most normal people's PCs are still only going to go up to quad core.

I believe FSX will tap into however many core the PC has to offer.
Edited by trumpet-205 - 12/6/11 at 10:08am
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post #70 of 88
Quote:
Originally Posted by formula m 
I wish people would stop saying this^.
BF3 runs better on more cores. BF3 runs better on X6, than it does X4 (same clock).
Secondly, people do not buy a brand new PC not only to play past games, but future ones. So suggesting that dual core is sufficient, simply implies ignorance, or bias.

I bought a (dual-core) core i3 in 2010 to play future games too, and it plays current games, quite sufficiently.
Payday: the heist runs at a rock solid 120fps (v-sync on) on my system, in multi-player while the game is hosted on someone else's system.

http://www.tomshardware.com/reviews/battlefield-3-graphics-performance,3063-13.html
single player BF3 appears to run very well on core-i3 and (FX-8150 with 2 modules disabled)
FX-8150 with 3 modules disabled (which is like a dual-core without hyperthreading), fps was 40 or more.

more cpu cores is better ... until you play a game or use an app which only uses one or two cpu cores.
Quote:
Originally Posted by DuckieHo 
RTS do. I believe Supreme Commander (2008) and the Total War series do.
Last time I checked (Medieval 2, Empire, Shogun 2 demo), the campaign map in total war series games appears to be single-threaded. I never tested the battle maps.
Edited by Partol - 12/6/11 at 1:08pm
     
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