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[Twitter] Mass Layoffs at THQ - Page 6

post #51 of 56
Quote:
Originally Posted by Sylon View Post

When was the last time they made a decent fun game to play? It's like RIM wondering why their BB sales are going downhill. There's no more passion, it's all about money. THAT is why you fail. Gota keep up the innovation to stay afloat. Wana bet for the last 3 years, all they've been talking about is "making profit" and getting out of the red. Missed the point of game studios entirely. If you make a game that is deep, fun, maybe even visually appealing. People will buy it, but when you start with money in mind and try to craft a game around that concept, thats when you fail.
Look at COD/Guitar hero. COD is so successful because it's what people want, why do you think CS 1.6 was sooo popular. People want to play with friends easily, keep playing (the less time spent dead the better), and fresh maps/changes and they want to do lots of shooting so small maps are a must. COD went after a target market, that's why they sell millions of pre-orders. The average joe makin around 80K a year is not bothered by buying a new game every year. There are just as much young professionals on COD as there are 12 year old kids.
BF3 might be amazing, but it's not the shooter everyone is looking for. Some people just want to sit back, fire up a game and EASILY play with friends.
You can't sell crap anymore, and expect people to pay for it. Especially these days when money is just getting tighter and tighter.
If anything, thats what I've learned so far at university.




EDIT: Just a side note, the majority of gamers don't have years of free time to browse around the web and post on OCN daily (like some of us). The majority of gamers work a day job, and just want to relax when their home...maybe get online easily with a few friends and shoot some people for 30 min. Success of COD is no fluke.
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post #52 of 56
Quote:
Originally Posted by Sylon View Post

Simple, they know how to make a game. Sure, it might not appeal to you, but there's a huge market out there for that. It's the market that has money. Sorry to say but saints row the third is about one of the worst games I've played. The movement dynamics are incredibly bad, it's like none of them have walked/ran/drove anything in their life.

It was amazing for me..
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post #53 of 56
THQ should survive, it needs to... frown.gif To keep competition, of course others will rise... we still like THQ. <3
post #54 of 56
Stay strong THQ! I need my Saints Row 4.
post #55 of 56
Does THQ itself actually make any games? Looking through their list of games I've only actually played (and yes bought) are some of the WH40K games, STALKER, and... well that appears to be it. Metro looked good but I never got around to buying it (or playing it, if my apathy is enough to stop me from buying then it's enough to stop me from pirating either). And none of the games I looked at in their list are actually made by them, so they're just another large and evil publisher who buys up every little game developer that produces a successful game, and then turns around and fires all the top creative people in that developer and uses what's left to turn out trash year after year after year.

Their list of games is full of those beyond terrible movie tie in games, and wrestling games, and product tie in games. It's no wonder they're going under.

So who cares if THQ goes under, or Activision, or EA, or any of the other publishers. They don't actually make games, they just use their money to rape and pillage up and coming game developers and turn them into zombies for churning out crap. The game developers that THQ owns have had the life and talent sucked out of them after being bought up so it's not like they're big losses either. If they still have valuable IP and the talent to exploit it I'm sure they'll get passed to some other publisher for exploitation.
post #56 of 56
Quote:
Originally Posted by Sylon View Post

Quote:
Originally Posted by Sylon View Post

When was the last time they made a decent fun game to play? It's like RIM wondering why their BB sales are going downhill. There's no more passion, it's all about money. THAT is why you fail. Gota keep up the innovation to stay afloat. Wana bet for the last 3 years, all they've been talking about is "making profit" and getting out of the red. Missed the point of game studios entirely. If you make a game that is deep, fun, maybe even visually appealing. People will buy it, but when you start with money in mind and try to craft a game around that concept, thats when you fail.
Look at COD/Guitar hero. COD is so successful because it's what people want, why do you think CS 1.6 was sooo popular. People want to play with friends easily, keep playing (the less time spent dead the better), and fresh maps/changes and they want to do lots of shooting so small maps are a must. COD went after a target market, that's why they sell millions of pre-orders. The average joe makin around 80K a year is not bothered by buying a new game every year. There are just as much young professionals on COD as there are 12 year old kids.
BF3 might be amazing, but it's not the shooter everyone is looking for. Some people just want to sit back, fire up a game and EASILY play with friends.
You can't sell crap anymore, and expect people to pay for it. Especially these days when money is just getting tighter and tighter.
If anything, thats what I've learned so far at university.




EDIT: Just a side note, the majority of gamers don't have years of free time to browse around the web and post on OCN daily (like some of us). The majority of gamers work a day job, and just want to relax when their home...maybe get online easily with a few friends and shoot some people for 30 min. Success of COD is no fluke.

I have to agree. My game time vs 5 years back is cut off by 80%. In High-School - College years I used to be able to pull 40-50 hours weekly well no jobs. But now 10 hours or less. Or none.
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ASUS ROG ZEPHYRUS
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≡ Snowbaru ≡
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