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Zowie AM Review - Page 31

post #301 of 714
Quote:
Originally Posted by Vikhr View Post

I was just messing around in TF2 and the mouse is randomly skipping and seemingly hitting it's perfect control speed. Sometimes it's tracking incredibly fast speeds and sometimes it skips very easily.

The very low LOD is the cause of this. This is why i'm not using this mouse anymore. I thought it's just me, but i can see lots of guys are having this problem lately. If i press down hard on the mouse the malfunction speed is indeed around 3 m/s, but if i "tilt" the AM slightly then the sensor stops tracking giving the impression of skipping very easily. Imo a LOD lower than 1 mm was a bad decision from Zowie, 2-2,5 mm would be acceptable while giving a higher malfunction speed and eliminating this "tilting" problem. I can only imagine how badly it affects a low sensitivity player, having to lift the mouse to reposition constantly.
post #302 of 714
There's a lot more to it from a engineering perspective.

I have a fair idea of whats wrong, although the problems you speak of have repercussions even if they could set lift off to "your desired" distance.
post #303 of 714
Quote:
Originally Posted by CorruptBE View Post

Enotus gives me 4.46 m/s :x
On a sidenote (relating to the sidebutton issue):
Quote:
Hello Stefan,
Thank you very much for writing to me. I can assure that this problem will be fixed!
Best regards,
Morten V. Hermansen
Support Guru
ZOWIE GEAR

On what settings/mousepad is it giving you 4.46 m/s?
I know sometimes Enotus freaks out and gives unrealistic values, but I am guessing if you can consinstently repeat that result?
(I once got 19m/s out of my DA3.5G on Enotus, so nothing surprises me anymore with that program wink.gif)

I am currenlty testing 2300CPI on 500Hz on 3/11 notch @ windows (else I would need to lower m_pitch and m_yaw so much game seems to give negative accel or sth akin), and I can make it skip on fast swipes (I'm guessing they're near the 3m/s mark).

EDIT : I also stuck some of those Zowie IMO1.1A skates on the mouse, could be it's tracking was affected by the ~0.4 extra millimeters?
post #304 of 714
So I just got done scrimming in TF2 and here's my thoughts on the AM:
  • The transition from my IMO to the AM was fairly painless, it's basically a slimmed down IMO.
  • The mouse feet are surprisingly quick, I didn't think it would be as fast as my IMO with hyperglides but it is.
  • The cable is very flexible and it's slick so it doesn't seem to catch on anything like the edges of my mouse pad or my monitor pad.
  • The 450dpi setting seems to be about 480-490 dpi, it's a bit annoying to have to go through all my games and remeasure the sensitivity again.
  • The 450dpi setting has no noticeable jitter, as you increase the DPI the more jitter you get. At 2300DPI it was just unbearably bad but it isn't a problem for me since I'll only be using it's lowest setting.
  • I didn't seem to encounter any of the skipping problems I was having earlier, but I did notice that I wasn't doing as well as when I was using the IMO but that's probably due to the lack of time I've had with the mouse so far.
  • Upscrolls on the scrollwheel feel kind of odd, it feels like the scroll wheel is mushy.
  • Mouse one and two definitely have more resistance than the Omron's on the IMO but it didn't really bother me.

I too thought that the skipping problem was due to the low LOD but I was pressing my mouse into the mouse pad quite hard and it still skipped. I may try to make a video of what I'm talking about, it basically looks the same as when I hit the malfunction speed on my IMO.
post #305 of 714
Quote:
Originally Posted by Skylit View Post

There's a lot more to it from a engineering perspective.
I have a fair idea of whats wrong, although the problems you speak of have repercussions even if they could set lift off to "your desired" distance.
Please elaborate. I'm sure it has something to do with their custom lens, but i've seen CM "playing" with the LOD on the Xornet through firmwares. Is this not possible with the AM?
I really don't have a "desired" LOD. I've played with DA 3500 without tape fix just fine and i used Zowie EC2 (~ 1,5 mm) without any problems, but this is a little extreme. I won't even add the extra pair of skates they included because i'm afraid the sensor won't track at all.
post #306 of 714
Here's some paint tests I did with all of the different CPI settings @ 500hz.

XFGFZ.png
QITQz.png

There's hardly any jitter at 450, a little bit at 1150, and quite a bit of jitter at 2300. I honestly think the 2300 setting is useless unless you're going to crank down your sensitivity in windows or ingame.

I also measured out my sensitiivty at 450 CPI and it seems to be about 490.
Edited by Vikhr - 1/16/12 at 11:10pm
post #307 of 714
Quote:
Originally Posted by Vikhr View Post

I honestly think the 2300 setting is useless unless you're going to crank down your sensitivity in windows or ingame.

Seriously? Can anybody confirm this?
post #308 of 714
That jitter test is on your talent right Vikhr? Does it do this on other pads? 2300CPI doesn't look good and I bet it looks worse at 1000hz.
post #309 of 714
Yes it's on my talent, the only other mouse pad I currently have is a 4HD so I'll try it on that.
I may be picking up a QCK + or a Raindrop XL shortly but for now I really only have 2 mouse pads to test on.
post #310 of 714
getting the same with my zowie am at 2300dpi. IT will go away if i lower either windows sensivitiy or ingame sensivity
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