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Tribes:Ascend beta is awesome, keys are easy to get, and you should be playing it - Page 3

post #21 of 27
Downloading now. This, and back to karkand tonight rolleyes.gif dunno if I'm gonna get any work done.
Yay
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Yay
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post #22 of 27
Im in played tribes 2 a lot many moons ago looking forward to this tomorrow.
post #23 of 27

Is this running on UE3?

 

Looks ok but looks alot like UE3 to me.

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post #24 of 27
Thread Starter 
Bumping for great justice. The patch this week is going to remove automatic hitscan weapons from the game and also increase projectile inheritance... Huge changes that the community has apparently been wanting for like 6 months.
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post #25 of 27
Finally got this downloaded and was able to play a bit. For my first Tribes game I really like it. The combat in my opinion is really fun, challenging, and is different from the constant military shooters, which is very nice thumb.gif

Hopefully they continue to make it better, and like another member said, actually support the game!
post #26 of 27
I've been playing this game non-stop since I downloaded it, thankyou very much for introducing me to this franchise! It's amazing fun and the community is (perhaps not surprisingly given the small-audience) very mature. I don't feel like I'm experiencing a massive learning curve though, after my first 4 or so rounds of ctf I had firing and skiing more or less worked out. Now I try and predict flight trajectories more often than just waiting for them to fall.

I wish to rage at the classes with no projectile weapons (except the engineer, it takes a special kind of person to spend round after round in the base repairing things and buildings turrets), like the infiltrator, it just seems that that class takes less skill than others to play with its weapons and skill set. And if the enemy team has more than 1 (I've had three on the enemy team one game) infiltrator constantly destroying your generator, stabbing you in the back and in general being very frustrating to play against, I feel like rage quitting.

Also I think the generator should be the only destroyable building in the game. It gets taken down so much, and then your entire base is useless, and while its out they take the liberty of destroying everything else in your base. Which is soul-destroying to have to repair again and again (assuming you do, often both sides just cbb repairing anything). I think only the generator should be destroyable.
Yay
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Yay
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post #27 of 27
I'm a huge fan as well. Been playing it since they started the closed beta on day 1.

Hell I even had to post about it here: http://www.overclock.net/t/1156368/am-i-the-only-one-excited-for-tribes-ascend

Anyhow, being an old school Tribes player I'm psyched. The series died, and I agree with HiRez that the F2P is the best way to bring it back. I'm loving it.

Although I haven't played in a week due to SWTOR, Skyrim and BF3 I love the game, and can't wait til it hits fully "released" status and all the features are out there.

Plus Hirez listens. Looking at the weekly patches each week they make a lot of changes, fixes, etc, and things people are yelling for often are included (as long as it's something they aren't going to change anytime soon).

Glad to see it getting attention.
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