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Kinzu v2, Kinzu v2 Pro and Kana - Page 34

post #331 of 1402
Quote:
Originally Posted by v4mp1 View Post

I want a KanaAdder wubsmiley.gif
I will build one xD
Woot Doom ? Dont mess with him 71 Derp! biggrin.gif

Nice vamp , build one for me if you have extra time , i'll buy from u =X
post #332 of 1402
I get 2.73m/sec on my Spawn on an Artisen Kai.G3 with Enotus. Is that off? Using 1800 DPI and 250 Hz.
post #333 of 1402
Well I never thought it's that hard to reach 5m/s. I tested my DA 3G and at 1800DPI I had 5.03m/sec but I think it's mainly coz of my arm speed and relativley small desk limitations.
So anything above 3 m/s perfect control is enough for me.
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Oldie but goodie!
(15 items)
 
  
CPUMotherboardGraphicsRAM
Q6600@4.0 Asus P5E3 Premium ATI Radeon 4870x2 4GB OCZ Platinium 1066 CL7 
Hard DriveOptical DriveCoolingOS
4x WD VelociRaptor 300GB + 2x 1TB ST31000524AS LiteOn 24x Internal DVD/CD Writer Thermalright SI-128 SE Win7 x64 SP1 
MonitorKeyboardPowerCase
Iiyama 22' Razer Tarantula OCZ Modxstream Pro 700W Antec Twelvehundred 
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Zowie AM, Deathadder 3G ver.2, Diamondback 3G  G-TF Speed, Steelseries 5L, Goliathus Control Asus Xonar DX2 
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post #334 of 1402
Quote:
Originally Posted by BiGsTaR View Post

Well I never thought it's that hard to reach 5m/s. I tested my DA 3G and at 1800DPI I had 5.03m/sec but I think it's mainly coz of my arm speed and relativley small desk limitations.
So anything above 3 m/s perfect control is enough for me.

Hang on 1800 DPI and 5m/s, are you twirling 720 degrees in the same spot? What's your real sensitivity?
post #335 of 1402
How well will the Kinzu v2 deal with 30cm/360? 1.1 and 3.0 were fine for me. I could deal with the neg acceleration of those. Will the Kinzu v2 really be a problem?
post #336 of 1402
It all depends how fast u will move your mouse in a fight where u have to do a 180° turn or whatever.

It not only depends on your sensitivity.

I just looked how fast i move my mouse(kinzuadder) in BF3 with enotus, i had around of 1,77m/s in a playtime of 2h.

But it is up to you how many m/s u need.

PS: unzoomed 51cm for a 360° turn.
Zoomed 99cm for a 360° turn.

PS2: since i swapped to the kinzuadder, my k/d ratio raised up a LOT and it keeps going up xD

Edit: @ Sencha, i think u will be fine with a Kinzu v2.
Edited by v4mp1 - 12/20/11 at 4:08am
post #337 of 1402
So the skipping pixels problem is fixed ?
post #338 of 1402
Well after another disappointment from steel series i have ordered myself another two Microsoft intellimouse explorer 3's which should keep me going. Its amazing in this day and age of technology that i have to keep going back to a mouse that is 10-15 years old frown.gif
post #339 of 1402
Quote:
Originally Posted by c4rm0 View Post

Well after another disappointment from steel series i have ordered myself another two Microsoft intellimouse explorer 3's which should keep me going. Its amazing in this day and age of technology that i have to keep going back to a mouse that is 10-15 years old frown.gif

It's not a disappointment...
No bugs No accel No correction... AND HIGH TRACKING SPEEDS AND MEDIUM TO LOW LOD....



It's my dreamed mouse
post #340 of 1402
Well the test can read DPI settings incorrectly a lot, especially on the current Kinzu. My Sensei gets like 3+m/s or something, I forgot. However, I can play at 40in/360 and feel no negative acceleration, which is a really low sensitivity.
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