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BF3 FXAA inject color corection - Page 7

post #61 of 497
Here's mine;

http://www.mediafire.com/?1mmnn0nl1hl53pp

I edited the color saturation and it looks better than what the OP has suggested, to me at least.

You can play around with the settings INI file using notepad++.
    
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post #62 of 497
Quote:
Originally Posted by kcuestag View Post

Here's mine;
http://www.mediafire.com/?1mmnn0nl1hl53pp
I edited the color saturation and it looks better than what the OP has suggested, to me at least.
You can play around with the settings INI file using notepad++.

Awesome! I was just going to edit my post and ask someone who knows about what all that coding does to please share a nice set up...

Appreciate it. I'll check it out now.

+invisible Rep for being considerate of a noob like crash. thumb.gif
 
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post #63 of 497
Quote:
Originally Posted by nawon72 View Post

Pre Sharpen (Click to show)
// Set values to calculate the amount of  AA produced blur to consider for the sharpening pass

#define Average 0.8 <--- more is sharper i think

#define CoefBlur 2 <--- not sure, so i left it


// Set values of the sharpening amount

#define SharpenEdge 0.2 <--- more is sharper i think

#define Sharpen_val0 1.2 <--- more is sharper i think
Post Sharpen (Click to show)
// Controls additional sharpening applied after previous processing. Strength should be max 0.25!

float Sharpen = 0.01; <--- more is sharper
Other possible way to change sharpness (Click to show)
// Set values to calculate the amount of Anti Aliasing applied

float fxaaQualitySubpix = 0.62;  // Default: 0.75 Raise to increase amount of blur <--- mess with this

float fxaaQualityEdgeThreshold = 0.113; // Lower the value for more smoothing <--- mess with this

float fxaaQualityEdgeThresholdMin = 0.0312; // Lower the value for more smoothing <--- mess with this
Disable color changes for better Before/After comparison(using the Pause/Break button in game) (Click to show)
// Comment to deactivate an effect.

// Example: To disable the tonemap effect, use // in front of #define USE_TONEMAP

#define USE_ANTI_ALIASING

#define USE_PRE_SHARPEN

//#define USE_BLOOM *NOT WORKING

//#define USE_TECHNICOLOR

//#define USE_TONEMAP

//#define USE_SEPIA

//#define USE_VIGNETTE

#define USE_POST_SHARPEN

//#define USE_FINAL_LIMITER

I ended up not liking the color changes(im not good at tweaking them), or what the sharpness did to the text. So i stopped using it and im now trying SMAA.



You can mess with the settings, but i haven't seen any posts of color settings. Look at these: Color settings to look at (Click to show)
#define USE_TECHNICOLOR

#define USE_TONEMAP

#define USE_SEPIA


That's a lot of "I think's".tongue.gif Thanks. It looks like I'll have to spend a few seconds adjusting settings before playing since it takes a few minutes just to get into a game and once I'm there I have to play the entire match like it was my job like there's no choice. BF3, Y U SO FUN!?!?
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post #64 of 497
Quote:
Originally Posted by kcuestag View Post

Here's mine;
http://www.mediafire.com/?1mmnn0nl1hl53pp
I edited the color saturation and it looks better than what the OP has suggested, to me at least.
You can play around with the settings INI file using notepad++.

Huge props, the colors look sooooooo much better than the default. Thanks.
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post #65 of 497
Hmm, as soon as I add the injector files to the BF3 directory, the afterburner OSD is like, disabled. The FPS limiter (within afterburner) doesn't work either after I put those files in the BF3 directory. Any suggestions?

Edit: Even after taking out the files used for afterburner and on stock settings, the OSD is still disabled when using those injector files.
Edit 2: Finally got MSI afterburner to work, found the fix somewheres in this evga thread
Edited by sivarthcaz - 12/18/11 at 12:07am
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post #66 of 497
Quote:
Originally Posted by waylo88 View Post

Huge props, the colors look sooooooo much better than the default. Thanks.

I'm glad it helped you! I'm now gone from home for the next 4 weeks so I won't be able to enjoy it until mid January. frown.gif
Quote:
Originally Posted by sivarthcaz View Post

Hmm, as soon as I add the injector files to the BF3 directory, the afterburner OSD is like, disabled. The FPS limiter (within afterburner) doesn't work either after I put those files in the BF3 directory. Any suggestions?
Edit: Even after taking out the files used for afterburner and on stock settings, the OSD is still disabled when using those injector files.
Edit 2: Finally got MSI afterburner to work, found the fix somewheres in this evga thread

Sorry about that, I completely forgot to tell you guys about it, you have to make a profile for each game's .exe when using FXAA Injector mod, it's the same thing for Skyrim, for example. thumb.gif
    
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post #67 of 497
Quote:
Originally Posted by kcuestag View Post

I'm glad it helped you! I'm now gone from home for the next 4 weeks so I won't be able to enjoy it until mid January. frown.gif
Sorry about that, I completely forgot to tell you guys about it, you have to make a profile for each game's .exe when using FXAA Injector mod, it's the same thing for Skyrim, for example. thumb.gif

Visit family for a whole 4 weeks? I am spent after about 1 week max. biggrin.gif
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post #68 of 497
Quote:
Originally Posted by kcuestag View Post

Here's mine;
http://www.mediafire.com/?1mmnn0nl1hl53pp
I edited the color saturation and it looks better than what the OP has suggested, to me at least.
You can play around with the settings INI file using notepad++.


I tired this out and while it's a little better than the OP's, it's still to sharp. Jaggies, they be rampant.

And what do you mean by profile? I did no such thing with skyrim. Set it, and forget it.
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post #69 of 497
I have to be honest, I didn't like either. Sorry lol. I felt that the colors were still extremely unnatural, but now it just seems even more apparent as the colors on my IPS panel are just screaming at my face. Maybe too much yellow, sharpness and contrast? I don't know, whatever it is I couldn't stand it for more than a round. I'll play around with it more as I can see it has a lot of potential, but I would like to find something that looks as graphically natural as possible in regards to the environment.
Edited by Doogiehouser - 12/18/11 at 6:11pm
post #70 of 497
This isn't color "correction", it's modification. Correct is what the developers intended.

You can correct photographs; you can't correct artificially created imagery.
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