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Why do gamers put 16 GB of RAM in their systems? - Page 50

post #491 of 696
Actually - there IS reason to upgrade to 16 Gb of RAM even if you are not playing some 64 bit indie game (as practically all AAA titles are 32 bit console ports or just flat out 32 bit PC titles).

The reason is that your operating system (unless you are still running XP) is using spare RAM as HD cache. If you have ReadyBoost enabled then it even populates the unused RAM up front with stuff it thinks you will need in the future. The performance difference is very noticeable if you are running HD, as RAM is several orders of magnitude faster than these and not so apparent if you are running SSD as RAM is only about one order of magnitude faster than SSD.

The approx 1 minute and approx 10 sec comparison is based on personal experience. Its the difference between launching EVE Online immediately after booting up while the cache is not yet populated and after some 5 to 10 mins after booting up when ReadyBoost has managed to already load stuff into RAM.

So instead of trashing your HD for a minute when the game is loading something predictable the HD just blinks lazily few times and your stuff is loaded in approx 10 secs. Thats plenty of reason to upgrade RAM amount in my opinion even if you use your PC only and only to play 32 bit games. It's significant performance increase per dollar as it addresses one of the slowest component bottlenecks in PC - namely the HD.

4 Gb is not quite cutting it for games as more likely the cache is populated with some op system stuff instead of having next map loaded. 8 Gb - quite likely its enough and your next map is not dumped from the cache for something higher priority - depending on what you play and how big is this "next map". 16 Gb - you would need to be playing something pretty exotic for the next map not to fit into the cahce.
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post #492 of 696
Why are people fighting progress like it's something abhorrent? The more RAM available the more liberties developers of programs can take with memory; while this may result in laziness I think the end result is positive, it makes code much easier to debug in many cases and allows developers to focus on more important things that managing memory usage.
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post #493 of 696
cause RAM is cheap ?
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post #494 of 696
Why-the-hell-not?
post #495 of 696
cuz 16 is a good number thumbsupsmiley.png
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post #496 of 696
this is a stupid rant.
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post #497 of 696
Well I have 16GB and I am experimenting with RAM Disk, RAM Caching and stuff. Plus I work for a company which has a big virtualized datacenter and I find useful having 16GB of RAM for Virtual Machines (but this is for my personal knowledge and have nothing to do with games). I also put Skyrim on a RAM Disk and launched it, the loading times are blazing fast and you still have plenty of RAM for the OS and games wink.gif
post #498 of 696
Quote:
Originally Posted by Tifone View Post

Well I have 16GB and I am experimenting with RAM Disk, RAM Caching and stuff. Plus I work for a company which has a big virtualized datacenter and I find useful having 16GB of RAM for Virtual Machines (but this is for my personal knowledge and have nothing to do with games). I also put Skyrim on a RAM Disk and launched it, the loading times are blazing fast and you still have plenty of RAM for the OS and games wink.gif

I've noticed Skyrim to damn fast on a normal hdd. Levels (sections) load so fast, i've not been able to read about any of the extra info on those screens.
    
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post #499 of 696
Minecraft.
post #500 of 696
Quote:
Originally Posted by Carniflex View Post

Actually - there IS reason to upgrade to 16 Gb of RAM even if you are not playing some 64 bit indie game (as practically all AAA titles are 32 bit console ports or just flat out 32 bit PC titles).
The reason is that your operating system (unless you are still running XP) is using spare RAM as HD cache. If you have ReadyBoost enabled then it even populates the unused RAM up front with stuff it thinks you will need in the future. The performance difference is very noticeable if you are running HD, as RAM is several orders of magnitude faster than these and not so apparent if you are running SSD as RAM is only about one order of magnitude faster than SSD.
The approx 1 minute and approx 10 sec comparison is based on personal experience. Its the difference between launching EVE Online immediately after booting up while the cache is not yet populated and after some 5 to 10 mins after booting up when ReadyBoost has managed to already load stuff into RAM.
So instead of trashing your HD for a minute when the game is loading something predictable the HD just blinks lazily few times and your stuff is loaded in approx 10 secs. Thats plenty of reason to upgrade RAM amount in my opinion even if you use your PC only and only to play 32 bit games. It's significant performance increase per dollar as it addresses one of the slowest component bottlenecks in PC - namely the HD.
4 Gb is not quite cutting it for games as more likely the cache is populated with some op system stuff instead of having next map loaded. 8 Gb - quite likely its enough and your next map is not dumped from the cache for something higher priority - depending on what you play and how big is this "next map". 16 Gb - you would need to be playing something pretty exotic for the next map not to fit into the cahce.

i thought readyboost was an option for usb drives. it comes up when you plug them in. i dont fully understand that feature though and have never used it. how do i activate it so my ram uses it? i want to give it a go smile.gif

and to all you people saying the reason to buy 16gb of ram is cos its cheap so why not - are you serious!? what a stupid reason to buy something. first of all i dont think ram is cheap. i could get a couple weeks food for the price of a couple ram modules. that means a lot to me. also why the hell spend the money on extra ram if there is no benefit to it? thats just a wasteful consumer culture attitude. sorry but it is!
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