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post #361 of 889
So I am getting around 4034 MB of ram usage... headscratch.gif


Edited by Derko1 - 3/28/13 at 1:54pm
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post #362 of 889
^WOW 124FPS, is that at Ultra

http://ps3.mmgn.com/Articles/bioshock-infinite-ending-explained-what

For those confused by the ending. Obvious spoilers in this link
post #363 of 889
So I've been trying to optimize things a bit, but when I force anything through the Nvidia driver such as vsync or AO it does nothing in game. Currently running 314.22. Any one else experienced this and found a solution?

--Edit--
Seems at least someone else is experiencing the same thing; https://forums.geforce.com/default/topic/537183/pc-games/bioshock-and-ambient-occlusion-on-314-22/1
Edited by Ricdeau - 3/28/13 at 3:09pm
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post #364 of 889
The amd control panel didn't work for me in that game either. I also heard some people say amd control panel has had similar issues with different games so I don't know what gives.
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post #365 of 889
Yeah, I had to use D3DOverrider to get vsync/triple buffering since I couldn't get it to work through my driver. Thankfully I don't have to deal with that plummet to 30 fps when I'm not at 60 or above. I was in a scene that kept going down to a rock solid 30 fps with the ingame vsync and then finally got vsync working from D3DOverrider and found that I was actually able to run that scene at 55-57 fps. Being robbed of 25 fps is awful.
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post #366 of 889
Really enjoying this game, best game out of the most recent ones. Runs awesome 1440P maxxed out + Nvidia Titan.
post #367 of 889
Quote:
Originally Posted by Derko1 View Post

So I am getting around 4034 MB of ram usage... headscratch.gif
Warning: Spoiler! (Click to show)



whhhatt.. I barely get 2800-3300 at 7680x1440. beg in mind I don't use aa but 4gb on single monitor dannng
post #368 of 889
Quote:
Originally Posted by Descadent View Post

whhhatt.. I barely get 2800-3300 at 7680x1440. beg in mind I don't use aa but 4gb on single monitor dannng

Yea... weird. I wonder if it's doubling up the count because of crossfire... I know some times it might report it wrong.

I tried using some supersampling aa and it does not seem to work. Do you know of anyone getting it to work? Since you mentioned it. redface.gif
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post #369 of 889
On my rig in games msi afterburner always double the vram #, so 2000mb is 1 gb.

For me @6050x1200 res I use a bit over 2gb at times.
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post #370 of 889
Quote:
Originally Posted by john1016 View Post

On my rig in games msi afterburner always double the vram #, so 2000mb is 1 gb.

For me @6050x1200 res I use a bit over 2gb at times.
Yup! I went searching a bit and people seem to be for the most part getting around 1.5-2.2 gb of usage. That's with higher than usual resolutions too. tongue.gif
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