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Why it is bad to store the page file on a RAM disk? - Page 2

post #11 of 231
but aren't there some programs that use page file independent of the size of the RAM?

I used to play anno 1404, that would only use about 1.5gb RAm and 10gb of pagefile, instead of using 4gb ram and 6gb pagefile.

Now with anno 2070 i havent checked to see what it does.
    
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post #12 of 231
Thread Starter 
Quote:
Originally Posted by Erick View Post

but aren't there some programs that use page file independent of the size of the RAM?
I used to play anno 1404, that would only use about 1.5gb RAm and 10gb of pagefile, instead of using 4gb ram and 6gb pagefile.
Now with anno 2070 i havent checked to see what it does.

No. Programs don't use the page file directly. They don't get to choose where their memory is stored. They simply ask Windows for a chunk of memory, and it either satisfies the request if it fits within system commit, or fails if it does not. (Admittedly this is a very watered down explanation).

This is the important distinction between virtual memory and physical memory.

What you were most likely seeing was 1.5GB of virtual memory committed, and 10GB total virtual address space usage (this wouldn't be possible on 32-bit systems, though as the process address space is only 2GB regardless!). It may have reserved 10GB virtual memory, but only actually touched 1.5GB of it. Only when a program touches its reservation (write/read) does Windows commit it.
Edited by tompsonn - 1/1/12 at 11:13am
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post #13 of 231
I see... thanks!
    
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post #14 of 231
Thread Starter 
Quote:
Originally Posted by Erick View Post

I see... thanks!

No problem... I will admit it gets bloody confusing though! The fact that Task Manager also fails to represent certain system counters properly (they use weird and confusing labels) doesn't really help... I think the guy who wrote Task Manager tried to dumb it down a little bit too much. biggrin.gif
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post #15 of 231
Yeah very confusing.

Just so to be clear, I have 16gb RAM disable or not pagefile?
    
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post #16 of 231
Quote:
Originally Posted by Erick View Post

Yeah very confusing.
Just so to be clear, I have 16gb RAM disable or not pagefile?

Just leave page file on but lower it to something like 1GB. If you get low memory errors, increase page file. If you are just using it for gaming/casual uses, page file and ram will not be used much at all with 16GB ram.
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post #17 of 231
Very informative. Thanks. Rep +
     
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post #18 of 231
Thread Starter 
Quote:
Originally Posted by CJRhoades View Post

Very informative. Thanks. Rep +

Thanks thumb.gif
Quote:
Originally Posted by Riou View Post

Just leave page file on but lower it to something like 1GB. If you get low memory errors, increase page file. If you are just using it for gaming/casual uses, page file and ram will not be used much at all with 16GB ram.

+1 to that smile.gif
Edited by tompsonn - 1/1/12 at 7:47pm
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post #19 of 231
Quote:
Originally Posted by tompsonn View Post

No, because in the case of 32GB of RAM, paging will hardly occur. There's plenty for process working sets, and the memory manager will move least frequently used pages into the standby list, which is in RAM instead of having to write them out to disk. Note that modified pages will get moved to the modified page list, and eventually written to disk when memory pressure becomes high. With 32GB of RAM, this will hardly happen.
You are just taking up RAM for something that probably won't be accessed frequently.
Look at it this way: If placing the page file on a RAM disk with 32GB of RAM is a good idea because of faster data transfer, then why not just use RAM instead! (Which is what will happen).

Programs can directly effect paging or require it much like Dawn of War. I had 8gigs of memory and dropped my pagefile to 512MB and DoW refused to run saying it needs 1.5GB of pagefile. So I switched over to my 4GB RAM system that has exactly 1GB of Pagefile and the same error occurred. Changed the 4GB RAM system pagefile to 1.5GB and the game ran. Did the same to my 8GB ram system and again, the game ran. Some games are picky.
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post #20 of 231
Thread Starter 
Quote:
Originally Posted by Sarec View Post

Programs can directly effect paging or require it much like Dawn of War. I had 8gigs of memory and dropped my pagefile to 512MB and DoW refused to run saying it needs 1.5GB of pagefile. So I switched over to my 4GB RAM system that has exactly 1GB of Pagefile and the same error occurred. Changed the 4GB RAM system pagefile to 1.5GB and the game ran. Did the same to my 8GB ram system and again, the game ran. Some games are picky.

Yes you're right, they can do that - although they really shouldn't be. Note that they were most likely just checking the size of the current page file - they still aren't allowed to directly allocate from it. A better way would have been to check if system commit was high enough. An even better way would be to just try and allocate the required amount of memory and let the Windows memory manager do the dirty work smile.gif
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