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Endgame content in SWTOR is terrible, very boring after level 50. - Page 3  

post #21 of 101
What do you expect from a WoW copy-paste?
 
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post #22 of 101
Okay. I have not played this game yet, nor am I one to rush to endgame. I'm just here to state a few things. I played WoW from day one. That it did in fact have an endgame. Blackrock was a raid, scholomance was another good one. Onyxia and Molten Core were both their on release. The endgame lasted awhile for WoW, grant it, the difficulty level was incredibly high for most players (gathering resistance for tanks was a grind). I mean the majority of the player base in WoW, 6 months in still had not EVEN seen Molten Core yet. So yes, WoW had an extensive end game at launch.
   
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post #23 of 101
Quote:
Originally Posted by Anglis View Post

Okay. I have not played this game yet, nor am I one to rush to endgame. I'm just here to state a few things. I played WoW from day one. That it did in fact have an endgame. Blackrock was a raid, scholomance was another good one. Onyxia and Molten Core were both their on release. The endgame lasted awhile for WoW, grant it, the difficulty level was incredibly high for most players (gathering resistance for tanks was a grind). I mean the majority of the player base in WoW, 6 months in still had not EVEN seen Molten Core yet. So yes, WoW had an extensive end game at launch.

people exaggerate for every crappy mmo launch. WoW had queues because it was more popular than blizzard anticipated, not because of a deliberately low player cap on servers. WoW had fluid and responsive controls(still absent from all other mmo's till this day) on release. WoW had tested, working raids on day 1.
post #24 of 101
Lol I am not surprised by this.

Having been in the beta ( Not the weekend beta ), I already saw this coming.

Just from reading the SWTOR forums I can see they still have not fixed a damn thing.

Hilarious really. I hope the game loses more than half its sub after the first month.

I was so hyped for the game, but after playing the beta for a few months and seeing how it was being rushed and nearly nothing beta testers wanted made it into the game, I realized it was going to be crap.
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post #25 of 101
You know, even if there's nothing to do at 50 --- yet --- I'm not mad at all. I paid about the same amount for my Dragon Age Origins experience, and that lasted me for 90 hours. I've already poured 6 days of playtime into my Sith Marauder, and that's just one character. Though he is near cap (48), I can still play the game as a different class and enjoy the story from another perspective. Give the playerbase and the developers some time, only a small percentage of players are capped already.
post #26 of 101

RE: Endgame content in SWTOR is terrible, very boring after level 50.

Lol defending an unfinished game I was in three of the beta phases and every time I got to 14 I was close to becoming a zombie. If people like slow boring quest grinding and pve then good for them killing scripted bots is so difficult. :gold star:

Good luck to all of the SWTOR diehard fans, I gave it a chance but have lost hope for the MMO market.

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post #27 of 101
Quote:
Originally Posted by Aesir View Post

Lol defending an unfinished game I was in three of the beta phases and every time I got to 14 I was close to becoming a zombie. If people like slow boring quest grinding and pve then good for them killing scripted bots is so difficult. :gold star:

Good luck to all of the SWTOR diehard fans, I gave it a chance but have lost hope for the MMO market.

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Are you familiar with Bioware, sir? It's a story experience, and I've really enjoyed my character's story thus far.
post #28 of 101
http://www.swtor.com/community/showthread.php?t=127084
Edited by FLCLimax - 1/4/12 at 8:58am
post #29 of 101
Quote:
Originally Posted by thrgk View Post

I hit 50, and reality hit.
There is pvp, some on Ilum, however you cant kill reps because they need to repair stuff so you can complete daily missions. Warzones are OK, but get boring after awhile. Not many hard modes occuring, and there the economy is terrible.
Star wars Galaxies, that was FUN. Pvp all the time, could find and track them, or be a bounty hunter and HUNT REAL Players. Houses were fun, so much time spent on deco, you could show off your collection. Space, i wont even go there, Bioware did a terrible job on it. SWTOR is all about PVP, and personally it gets boring. Battlefields in SWG rocked. IDK, i hope something changes, cause post level 50 blows.
This post is not mean to change or troll, just my opinion and wondering if its only me or not. The graphics and stuff are good, content was until 50, now idk what to do. MMO is supposed to be so you can play for years after you get geared, this game, IDK what i will do, but surely wont play for years.


1. This game been 2 weeks only.

2. People are still leveling. Average level 30s.

3. Faction is unbalance. There are x4 more Sith than Republic.

4. It is not all about PVP.

5. Not everyone are into PVP nor into PVE.

6. Play another class.

7. Have you ever or seen or play WoW in Beta before releases... same story.

8. BioWare is waiting or all players to explore the abilities before going into game balancing.

9. If you don't care the Lore, this game is not for you.

 


Edited by djriful - 1/4/12 at 8:49am
 
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post #30 of 101
Quote:
Originally Posted by Hexa View Post


I mean after all a game with the largest launh in MMO history and a game with over a million subs is obviously dying and is fail in this guys world.

Just like Warhammer (headed by the same people) and Rift. Quick to a million. Look at them now. Rift didn't last 6 months before they started giving the game away for free. The game was in better shape than this one.
Edited by PureBlackFire - 1/4/12 at 10:06am
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