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[Battle.net] Diablo III Systems Change. 1/26/2012 update.

post #1 of 107
Thread Starter 
NW92MHG56H6C1326836531159.jpg
Quote:
Originally Posted by Battle.net 
While working on Diablo III we've been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that's a fair argument to make, but I also think it's incorrect. Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet. In addition to finishing and polishing the content of the game we're continuing to iterate on some of the core game systems. So all that said, I'd like to provide everyone an update on some of the systems we're currently working on.

Source

Much more at the source link. Not a release date or anything of the like but it is nice to get caught up on the latest DIII news.

1/26/2012 update -
Quote:
Originally Posted by Nethaera via Battle.net forums 
A few more changes have made their way in to Diablo III beta patch 10, including the removal of Scrolls of Companion and Scrolls of Reforging, and we’ll be updating the patch notes to reflect that.

In both cases these are features we felt were underdeveloped and just not quite good enough for the game in their current state. The companion pets felt like they were mandatory to maximize play efficiency and some of the pets were too cutesy for the gritty, dark world of Sanctuary. Neither of those are issues we felt like we could solve without a lot of additional work, and we’re trying to close in on a solid release date for the game, not move further away. When weighing these systems against releasing the game, we decided to cut these scrolls and stay on track for the game’s release.

We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future. For the time being, they will not be in the initial release of the game.

Source
Edited by Zulli85 - 1/26/12 at 12:43pm
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post #2 of 107
Good news. Seems we're finally going to getting it soon enough.
post #3 of 107
Still got my hopes up to get into the beta!
post #4 of 107
Thread Starter 
Quote:
Originally Posted by Shrak View Post

Good news. Seems we're finally going to getting it soon enough.


Dunno, its definitely pretty far along but I'm still not sure when to expect its release.
Quote:
Originally Posted by gipoy View Post

Still got my hopes up to get into the beta!

Hope you do, its pretty awesome to say the least. smile.gif
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post #5 of 107
inb4 the feb.1st people start trolling. thumb.gif
Quote:
Scrolls of Identification are no longer in the game
this is awesome. one less thing to take up storage space. i think the addition of a cast timer is a good idea.

the rest really isnt that bad. i havent played in a few days, so im wondering qhen they will patch this stuff into the beta.
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post #6 of 107
Thread Starter 
Quote:
Originally Posted by firestorm1 View Post

inb4 the feb.1st people start trolling. thumb.gif
Quote:
Scrolls of Identification are no longer in the game
this is awesome. one less thing to take up storage space. i think the addition of a cast timer is a good idea.
the rest really isnt that bad.

I agree. Tons of time used to be spent buying and/or picking up ID scrolls or running to Cain. I also like how all of your stats are right on the inventory screen now as seen by this pic. Will be able to see exactly how items benefit or weaken your hero.

YF994M2KNYFM1326836562720.jpg
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post #7 of 107
The beta is great. I'm ready for this thing to finally come out so I can play with friends.
 
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post #8 of 107
I wish they would invite me to the dang beta.
post #9 of 107
I haven't seen or been reading up too much on it, but it seems that some of these changes make it more like D2, which I like.
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post #10 of 107
It's kind of funny. First they removed town portal and left scroll of Identify, and now they've flipped it LOL.
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