Originally Posted by Ratjack
I find the GPU choice kind of funny... they are going with an outdated chip already and ignoring the 7xxx series...
Outdated? More like mature, affordable, and more than enough of an upgrade.
Originally Posted by Vonnis
But since they will develop things especially for 6670, it'll probably run better than a pc with a 6670. Saying we'll be stuck at 6670 level graphics is silly, we've already passed that on pc's even with current consoles (lack of) graphics processing power.
No, not really.
Originally Posted by Riou
They do not have AMD or Nvidia drivers to program to and be restricted to APIs. They program directly to the metal of the hardware. Less compatibility and limitation problems, faster, and more control to developer.
This implies they are programming in assembly or some machine language, which is almost certainly not true for the majority of cases, even with consoles.
Originally Posted by matty0610
You people are really forgetting consoles limitations aren't the same as PC limitations. A 6670 equivalent on a console will out perform a 6670 on a PC due to the pure fact consoles are optimized with one set of hardware and don't have to worry about least common denominator and scaling like a PC does.
On top of that you cannot compare a console and a PC directly because they process information differently. Consoles (with the exception of the xbox I believe cause it ran on Intel based cpu) ARE NOT x86 like the PC in your home. The only similarity between a console and a PC is the fact that they use similar parts (cpu ram gpu). With the xbox that also adds DirectX features like the 360 has as well.
A console CPU and a PC CPU are different beasts. PC CPUs perform out of order instructions. Consoles do not.
Everyone in this thread saying the next console gen will be weak cause at least 90% of you don't even have a clue what it can do from a pure performance stand point.
Consoles have the advantage of doing more with less. That 6670 can probably rival a high end 68xx card because of the way consoles work.
This is mostly nonsense.
Consoles don't do more with less. They do less with less. It's just that what they do is more somewhat more custom tailored to known limitations. Similar effects can be achieved on many PC games, with the right tweaks, it's just not done so out of the box because of the wide variety of potential configurations and other unknown factors.
Originally Posted by andrews2547
BTW just take a look at when the 360 and PS3 first came out. You would need a $2000+ PC to run the same games at around the same graphic detail and frame rate. One year later it cost less than half the price. When next gen consoles come out they are much better (graphically and higher frame rate) than reasonable ($800-$1500) priced gaming PCs.
Higher frame rate, or at least I hope so.
Originally Posted by DuckieHo
XBox CPU is an IBM POWER which most likely supports out-of-order execution. Playstation's Cell does not do out-of-order execution. There is nothing that makes a console CPU really special. A CPU is a CPU.
The XBox 360s Xenon uses the POWER instruction set and basic architecture, but it's actually an in-order design.
Originally Posted by r34p3rex
Pretty sure a 6670 doesn't have 6x the power of whatever is in the 360 right now
The XBox 360 has the rough equivalent of an X1900XT in it (the x1900xt has double the ROPs, but no eDRAM die; these likely cancel out). A 6670 easily has six times as much shader power, nearly three times as much texture performance, and almost double the fillrate. Since modern games are increasingly shader heavy, the shaders are the key to performance in most situations at TV resolutions.
Originally Posted by reflex99
I'd like to see you guys run Crysis 2 on a 1950XTX
Imagine what they can do with something similar to a 6670....
I don't know about Crysis 2, but Crysis will run just fine on an X1950XT at the same resolution consoles use for Crysis 2, and looks/plays fairly similarly.
There is not much difference at all in what a console and a PC can do with the same hardware (with the sole exception of amount of main memory). Only the default configuration settings, which can usually be changed without much difficulty, are usually significantly different.
Originally Posted by Nautilus
For those who claim 6670 is comparable to 8800GT:IT'S WORSE!
It has lower pixel and texture fill rates, but much better shader power.
There are games where a 6670 will outperform an 8800GT, and vice versa.
Originally Posted by Proxyep
last time I checked, you can get a xbox 360 for 199
I'm sure you guys know how much a high end gaming PC costs... this isn't really comparing apples with apples.
So compare a low end gaming PC.
Originally Posted by paulerxx
...That x1950xt won't run any modern game the way a console does...Get over it...Like...Seriously?
*not unless theyre source based*
Actually, in many cases it will.
Most console games are run at or below 720p at 20-30 fps. An X1950XT will still run many recent games at these settings and frame rates with comparable details.
Originally Posted by Bit_reaper
Its a cold day in hell when a 6670 based chip powers a next gen console. That would never power native 1080p
Originally Posted by Bit_reaper
6 times more powerful is not enough to keep up with the PC.
It doesn't need to be.
Also, most PCs, even ones that most people game on, are using worse hardware.
Originally Posted by icehotshot
the e6750 is definitely not better than the xbox's cpu at all. 3 cores @ 3.2ghz vs 2 cores @ 2.66ghz.
Not entirely true.
There are numerous tasks the Core 2 could do faster. # of cores and clock speeds do not tell the whole story.