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[IGN] Xbox 720 to be 6 times as powerful compared to current gen systems - Page 4  

post #31 of 546
Someday consoles will just go away and people by the masses will start appreciating PC gaming again or for the first time. Ok that might be an exaggeration but I seriously don't know why I'm the only one of the group of my friends that is primarily a PC gamer. I am hoping that trend is changing as I recently built a close friend a mid-range gaming PC with a i3 2100 and a 6850. Much nicer than my PC, in fact.
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post #32 of 546
Quote:
Originally Posted by PowerRanger View Post

What are you talking about?
If PCs were already estimated as 10 times more powerful than current consoles (back in march 2011), and the next round of consoles is to be 6 times more powerful than current consoles, how in the hell will they be better for a period of 6-12 months?
PC is already ahead by leaps and bounds.
You can't even compare them.

See below. Don't hate it, you don't even know if this is true or not. BTW just take a look at when the 360 and PS3 first came out. You would need a $2000+ PC to run the same games at around the same graphic detail and frame rate. One year later it cost less than half the price. When next gen consoles come out they are much better (graphically and higher frame rate) than reasonable ($800-$1500) priced gaming PCs.
Quote:
Originally Posted by Vagrant Storm View Post

The next xbox will be able to do more with that hardware than any sig rig on OCN. Look at what a current 360 can do with hardware you could probably find the PC equivalent of by dumpster diving.
Quote:
Originally Posted by icehotshot View Post

If this new console runs games @ 1080p then this generation of consoles will probably fail in terms of updated graphics.
2.25 more pixels which means that it would be less than 3x performance of an xbox that runs @ 720p.

Higher frame rate, or at least I hope so.
    
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post #33 of 546
Its called code optimizations and directly handling with the hardware/software in a closed system.

Its a glass half full.
 
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post #34 of 546
well this only means that the PC will remain king of the hill. pc is already 900% faster than the ps3/ xbox360 so when this is released the pc will have even better hardware out.
    
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post #35 of 546
Quote:
Originally Posted by andrews2547 View Post

See below. Don't hate it, you don't even know if this is true or not. BTW just take a look at when the 360 and PS3 first came out. You would need a $2000+ PC to run the same games at around the same graphic detail and frame rate. One year later it cost less than half the price. When next gen consoles come out they are much better (graphically and higher frame rate) than reasonable ($800-$1500) priced gaming PCs.
Higher frame rate, or at least I hope so.

I'm pretty sure my friends new $580 gaming rig will be nicer than the new consoles when they come out. i3 2100 + 1gb 6850. Probably pretty close, anyhow.
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post #36 of 546
at first i was freaking out but then i realized : there where rumors about the xbox 720 have an AMD APU as an processor. so if its a Trinity APU + a Radeon 6670 in hybrid crossfire the performance should be as good as a 6850/6870 if Trinity is as good as expected.
if they rly do that, i think its a good idea because it will be energy efficient and will perform as expected
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post #37 of 546
Quote:
Originally Posted by DuckieHo View Post

Console developers have the advantage of programming to the metal..... this means they can heavily optimize their games on consoles with identical specifications. They do not have to use an API which can limit them and/or add overhead.
No, not every piece of hardware requires a driver to interact with the software. The driver is just a definied interface between hardware and applications/OS. Drivers just make things much easier. On top of drivers are API.... which is what I believe Riou actually meant.
Here's a good article on the topic: http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1

Yes thanks for elaborating my statement more. smile.gif
post #38 of 546
Quote:
Originally Posted by matty0610 View Post

You people are really forgetting consoles limitations aren't the same as PC limitations. A 6670 equivalent on a console will out perform a 6670 on a PC due to the pure fact consoles are optimized with one set of hardware and don't have to worry about least common denominator and scaling like a PC does.
The big advantage is straight-to-metal vs API.
Quote:
Originally Posted by matty0610 View Post

On top of that you cannot compare a console and a PC directly because they process information differently. Consoles (with the exception of the xbox I believe cause it ran on Intel based cpu) ARE NOT x86 like the PC in your home. The only similarity between a console and a PC is the fact that they use similar parts (cpu ram gpu). With the xbox that also adds DirectX features like the 360 has as well.
This doesn't really matter much....... you can benchmark ARM, x86, SPARC, POWER, Cell, etc CPUs. In the end, they all do integer and floating point operations.


Quote:
Originally Posted by matty0610 View Post

A console CPU and a PC CPU are different beasts. PC CPUs perform out of order instructions. Consoles do not.
XBox CPU is an IBM POWER which most likely supports out-of-order execution. Playstation's Cell does not do out-of-order execution. There is nothing that makes a console CPU really special. A CPU is a CPU.
Quote:
Originally Posted by matty0610 View Post

Everyone in this thread saying the next console gen will be weak cause at least 90% of you don't even have a clue what it can do from a pure performance stand point.
Consoles have the advantage of doing more with less. That 6670 can probably rival a high end 68xx card because of the way consoles work.
No, consoles have the advantage of optimized code on a dedicated platform with defined and identical specifications.

PCs are a generalized platform with varying specifications and architectures.
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post #39 of 546
Quote:
Originally Posted by PowerRanger View Post

I hope you're kidding.
Every piece of hardware needs a driver to interact with the software. Of course, it' won't have drivers like in the PC sense. But it will have to be there, and it won't make the HD 6670 run any faster than what it already does.

Under your logic, then the 360 should have graphics that are no where remotely close to the PC releases. Which is by no means true.

Yes, given a close platform, they are able to use the chips to their maximum potential. Althougha 6670 is rather weak, they are able to use the most of its tessellation engine to make up for the lost of polygon performance. Furthermore, the addition of the latest features will also be supported by the hardware and thus we can see the beginning of some amazing looking games again.
post #40 of 546
Only 6 times more powerfull? Come on thats terrible when considering it wont be released until 2013/2014.
We already have GPUs 10X more powerfull than the current Xbox. I dont even want to think of how far behind they will be compared to a mid-range GPU from 2013/2014.

Going to have to suffer another 10 years of terrible quality ports if this is true.
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