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post #611 of 824
Well, i havent had any performance issues using my radeon card, the only test i ran on the geforce 470 was bioshock infinite and it was working fine @ max settings remember this is still WIP so i expect most issues being ironed out since its actually being developed and mantained.

Thats why i switched from gentoo-->opensuse-->arch, you can still have that that out of the box experience but at the same time you can easly create/use bleeding edge packages and try some of the lastest features if you want. Using a distro like ubuntu you could always take a source deb, modify it, put a couple of patches or whatever, you could even create your own local repository if you wanted to, anyway remember most of this stuff is already upstream, kernel 3.9 has been released, and the work on qemu should be ready by v1.5 http://wiki.qemu.org/ChangeLog/1.5, so it should ship on ubuntu some day xD.
Edited by nbhusain - 5/7/13 at 10:10am
post #612 of 824
If i set this up on my pc as the host then i can use my laptop to play games right?
Will this work as long as my host pc is on, could i take my laptop to my friends and play games on the host?
Last of all do the games install on the laptop hard drive or the host hard drive?

Also what are the minimum specs you guys recommend for the guest computer.
I should game.
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post #613 of 824
Nope, what we're doing here is passing through a physical gpu to a virtual machine, to play games on that virtual machine locally, if you wanna play games on your laptop, while rendering on your host, you need another solution, like RemoteFX.
Edited by nbhusain - 5/10/13 at 7:27pm
post #614 of 824
Quote:
Originally Posted by nbhusain View Post

Nope, what we're doing here is passing through a physical gpu to a virtual machine, to play games on that virtual machine locally.

Whats the point in that? Or am i missing something. Im a VM noob.
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post #615 of 824
Well the advantage for us linux users is that we dont have to dual boot anymore, we can fire up windows or mac(with some patches) and play games while doing whatever we wanna do on our linux host,like also gaming or watcha movie, also if you have like 4 gpus you could in theory create 4 virtual machines each one with its monitor, keyboard, mouse, gpu, etc and play games on those 4 vm's at the same time xD
post #616 of 824
Quote:
Originally Posted by nbhusain View Post

Well the advantage for us linux users is that we dont have to dual boot anymore, we can fire up windows or mac(with some patches) and play games while doing whatever we wanna do on our linux host,like also gaming or watcha movie, also if you have like 4 gpus you could in theory create 4 virtual machines each one with its monitor, keyboard, mouse, gpu, etc and play games on those 4 vm's at the same time xD

i see thanks for the info and letting me know about remotefx im now going that route
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post #617 of 824
Quote:
Originally Posted by Rbby258 View Post

Whats the point in that? Or am i missing something. Im a VM noob.

The point is, a lot of people are almost 100% linux households. Routers, firewalls, laptops, pc's the last thing my particular Linux machine cant do is play dx10/11 games like Skyrim. I already managed to get DVDfab working with a VM on win and a virtual DVD drive and mp3tag was no problem for wine, so litterally just PC games for me that use the Direct X -API


I hope one day that it becomes easier for the noob to get an out of box VM solution (like virtualbox) where pass through is nice and simple to play win7 / 8 machines and games with a nice step by step wizard thumb.gif


going back to win now just feels like stepping down in productivity and capability, it also looks so hideous redface.gif
post #618 of 824
Does anyone have patches for xen 4.2 website with patches is down and out
post #619 of 824
So I got this working well with vanilla KVM using the latest (at the time) kernel which was 3.9.1, but my performance is so-so. In Heaven Bench 3.0, I get almost perfect performance similar to native (within 99% similar), but with certain games, e.g. Killing Floor, I get massive FPS dips that shouldn't occur with such an old game. (Natively, my GPU runs Killing Floor at anywhere from 30 to 700 FPS, probably around 200 average, whereas in my Windows virtual machine I'm seeing it drop to 30 quite often and it only goes up to the mid 100's or so.)

I don't need 100% native performance, but being unable to run a game based on an engine which is half a decade old by now is really too much for me to look passed for this kind of setup. Has anyone else had similar issues, and/or does anyone else know how I might troubleshoot what would cause this (if this is indeed fixable)? I assume that it is indeed something that I can correct, since Heaven 3.0 is so similar to my native result.

Running Debian Wheezy and kernel 3.9.1, vanilla Windows 8 with catalyst 13.4 loaded from a virtual disk image. GPU is a Radeon 7850.

Thanks guys
Edited by richardstallman - 5/27/13 at 6:30pm
post #620 of 824
Would it be possible to virtualize windows 2012 and run a Windows virtualization server from inside?
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