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post #41 of 43
The day a publisher allows user built maps is the day all games, consoles, and companies become open source. The thing is it takes all that time, effort, and itemization in order to make a game. If some guy off the street built a better map, -take TES:Oblivion for example, it'd put the trademark company out of royalties if somehow you were able to globally bridge a better area on one of the areas prebuilt. I'm totally behind the idea that it should be the consumer's choice, but if we had the ability to, we'd homebrew our own series, and nobody could play online until they had the current version, which, hypotheticly speaking, would never happen.
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The Outrider
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post #42 of 43
Quote:
Originally Posted by diveAddict
But despite everything, we still have the mouse a technology that has never been integrated successfully in consoles. Tried playing LOTR RTS on 360.. the controls are just too frustrating. CS on the XBOX was a joke.
On the otherhand, gamepads on PC never really live up to it's console counterparts either...

Another advantage for the PC, is the user-added content

But it's true tho, consoles will probably one day jump over the PC, in terms of gaming.. until then, I'm milking my PC dry
yeah we have a mouse. and to me its prolly a more realistic way of playing a FPS.
But the Wii controller is very close to a mouse and in some ways better..

Yeah and the ability to mod for games in online games is a plus for the pc.


Personal opinion based on my POV: Content wise PC games and Consols are almost neck and neck. Sales and popularity the consols are blowing the PC's away based on reviews..


btw: in games like halo, I can't believe the amount of hacking. I though PC games were more prone to hacking but omg, halo blows that theory out of the water..
post #43 of 43
Quote:
Originally Posted by zorpnic
The day a publisher allows user built maps is the day all games, consoles, and companies become open source. The thing is it takes all that time, effort, and itemization in order to make a game. If some guy off the street built a better map, -take TES:Oblivion for example, it'd put the trademark company out of royalties if somehow you were able to globally bridge a better area on one of the areas prebuilt. I'm totally behind the idea that it should be the consumer's choice, but if we had the ability to, we'd homebrew our own series, and nobody could play online until they had the current version, which, hypotheticly speaking, would never happen.

It could happen but the consol would have to be even more like a pc. And each game would have to come with watered down editor of some kind. We would also need a keyboard and mouse to be compatible with it because its not happening with a controller, lol.

Example would be a game like forza motorsport for the xbox where you can mod the car with pre-designed limitations, but you can use these mods in endless combinations. Level design could be done the same way but on a grander scale.
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