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GTX 570 vs. GTX 580? Plus Another Question - Page 2

post #11 of 27
or you can just do what I did an bring my 570 up to 900mhz biggrin.gif, and i have a dual monitor setup (I have not compared it to single) but I believe that there is no drop in FPS, as you are still playing at the resolution of one monitor (at least thats what I do, while i have monitoring programs and do other things on the other monitor while waiting for games to load, etc)
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post #12 of 27
Quote:
Originally Posted by The Muffin Man View Post

or you can just do what I did an bring my 570 up to 900mhz biggrin.gif, and i have a dual monitor setup (I have not compared it to single) but I believe that there is no drop in FPS, as you are still playing at the resolution of one monitor (at least thats what I do, while i have monitoring programs and do other things on the other monitor while waiting for games to load, etc)


I've got my 580 SC at 900/1800/2106 on dual-monitors. Since my main monitor is 1920x1200 and my secondary monitor is 1280x1024 I'm using Nvidia Inspector's Multi Monitor Power Saving switch to force it to allow P12 and P8 states, rather than remaining in P2 states constantly.

 

I'm still able to run BF3 on Ultra (true ultra, with every setting maxed out) smoothly on the main monitor with the second monitor just displaying my temperature monitoring stuff and whatever else is on my secondary desktop. My FPS can get as low as an absolute minimum of 45 on those settings on a large multi-player map but usually is in the 55 to 65 FPS range on most maps most of the time. It's smooth and I don't notice any hitching or jitters. I'm happy spending what I spent on it but your mileage may vary and so may the preferences of the OP.

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post #13 of 27
If you play BF3 (a lot with 64 player maps) get a 580.

570's are great but I wish I didn't cheap out and paid for the 580's. 570 SLI is great but we're finally seeing a game that uses more VRAM and I don't want to turn down graphics.

I'm still peeved I can't play BF3 in true Ultra on 64 player maps due to vram stutter/lag.

Is there a reason why you're sticking with nvidia? AMD cards have been great with multi monitor setups for me.

nvidia gets a bit whacky with the power saving stuff for me when running multi monitor.

If I wasn't so intent on trying 3dvision I would have stayed with AMD.

Another option if worried about multi monitor is just get whatever GTX you want and get a cheap budget/power efficient card to run your 2nd monitors to keep load off your main.
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post #14 of 27
Quote:
Originally Posted by evilferret View Post

If you play BF3 (a lot with 64 player maps) get a 580.
570's are great but I wish I didn't cheap out and paid for the 580's. 570 SLI is great but we're finally seeing a game that uses more VRAM and I don't want to turn down graphics.
I play at 2560 X 1600 and VRAM hasn't been an issue so far, but I am nearing my limit or close to it more often now. Once or twice it happened (went over), so I made a few minor unnoticeable tweaks.
I plan on waiting for the GTX 670 to see what it puts out.


580's would have been overkill for your 24" and a waste of money for what is probably 1080p/1200p.
ultabf3.jpg
A 570 is right with or past a 6970 at 1600P as well.
In saying that, I recommend a 2.5GB 570 or 580 3GB if going 3DSurround.
Edited by amstech - 1/30/12 at 3:51pm
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post #15 of 27
Quote:
Originally Posted by amstech View Post


580's would have been overkill for your 24" and a waste of money for what is probably 1080p/1200p.
[picture][/picture]
A 570 is right with or past a 6970 at 1600P as well.
In saying that, I recommend a 2.5GB 570 or 580 3GB if going 3DSurround.

53 fps was never an overkill IMO. It is the miniumum for enjoyable framerates for me at least.
If the OP has an unlimited budget and want to get the 580 it is his choice. however if he is on a budget then the 570 is a better price/performance choice.
With the arrival of the HD7970 the 580 doesn't worth it's price anymore. Most of people who can pay $500 for a graphic card, can pay that extra $50 and get a much better card IMO than the 580 in almost every way.
Quote:
Originally Posted by shad0wfax View Post



I've got my 580 SC at 900/1800/2106 .

May I ask you why you clocked your memory 2106. What that 6 means? lol.
Or it is something random? .
Just kidding with you mate tongue.gif . I hope you don't take it offensive redface.gif .
Edited by HeadlessKnight - 1/31/12 at 3:18am
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post #16 of 27
Quote:
Originally Posted by LCBradley3k View Post

What would you think the difference in fps would be. Lets say I'm using the GTX 570 and it gives me 60 FPS on Grand Theft Auto, if that was on dual monitors how much would it drop? Triple Monitors?

Dude, are you getting 2 monitors, or 3?

Gaming on 2 monitors is useless for 99% of games. Don't even bother thinking about that. If you want to game on 3 monitors, then you'll need SLI if you're running nV cards, and matching monitors in terms of refresh rate and resolution.

Also, the number of monitors doesn't matter exactly, what matters is the resolution. Obviously increasing your monitor count increases the resolution you CAN run at, but it doesn't HAVE to ... you could just stretch a lower resolution image across all three if you want (though it doesn't look real good).

Overall, resolution plays a huge role in FPS. If you go to three monitors from one, you increase your pixel count by 3 times, which will cut your FPS to probably around 40% of what you get now.
    
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post #17 of 27
Quote:
Originally Posted by evilferret View Post

If you play BF3 (a lot with 64 player maps) get a 580.
570's are great but I wish I didn't cheap out and paid for the 580's. 570 SLI is great but we're finally seeing a game that uses more VRAM and I don't want to turn down graphics.
I'm still peeved I can't play BF3 in true Ultra on 64 player maps due to vram stutter/lag.
Is there a reason why you're sticking with nvidia? AMD cards have been great with multi monitor setups for me.
nvidia gets a bit whacky with the power saving stuff for me when running multi monitor.
If I wasn't so intent on trying 3dvision I would have stayed with AMD.
Another option if worried about multi monitor is just get whatever GTX you want and get a cheap budget/power efficient card to run your 2nd monitors to keep load off your main.

I agree, first thing i thought when i saw multi monitor was that he should get a 7950. I mean it has 3 gb of vram and look at that memory bandwidth non-overclocked i6bjpk.jpg
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post #18 of 27
Quote:

Originally Posted by HeadlessKnight View Post

 

Quote:

Originally Posted by shad0wfax View Post



I've got my 580 SC at 900/1800/2106 .

May I ask you why you clocked your memory 2106. What that 6 means? lol.
Or it is something random? .
Just kidding with you mate tongue.gif . I hope you don't take it offensive redface.gif .


I'm not offended at all. The answer is twofold:

 

1) 900/1800/2106 happens to be what evga's ultra classified clocks at. My core and shader (linked) just happened to be 24/7 folding stable at those values and I wasn't sure what an ideal memory clock was for my evga superclocked. So I figured that the gurus there at the evga factory for their uber elite cards must be on to something, and I chose their value.

 

2) When you overclock the core or the memory on the Fermi cards, you can put 2000 on the memory and it might actually run at 1998. You then put 2001 and it stays at 1998. You put 2002 and it suddenly jumps to 2006. Then you go through a series of increases where nothing happens and it suddenly jumps to 2014. I think that the real answer is that the memory clock is actually at 1053 and that it steps in 0.67, 0.75 or 0.85 MHz increments. That 1053 is doubled and becomes the 2106 I listed, which is then doubled again and becomes the final effective memory rate of 4212 when you account for the fact that it's DDR5 memory. I'm not actually certain what the increment is at the true clock level, but I know that by the time you go through the multipliers it jumps in steps and that not all of the steps were quite consistent at the final multiplier (probably due to rounding or truncating).

 

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post #19 of 27
Quote:
Originally Posted by evilferret View Post

[...]
nvidia gets a bit whacky with the power saving stuff for me when running multi monitor.

[...]

Another option if worried about multi monitor is just get whatever GTX you want and get a cheap budget/power efficient card to run your 2nd monitors to keep load off your main.


(The [...] are where I snipped stuff out of your posts.)

 

The NVIDIA multi-monitor power saving whackiness comes into play only when you are using multiple monitors that do not have identical resolutions. If you are using two monitors at different resolutions on one NVIDIA card, the drivers disable the power savings P8 and P12 modes (video playback and 2d power saving modes) and remain in P0 mode (high power 3d mode) all of the time.

 

The reason for this is that with two monitors at unequal resolutions when the drivers switch between power states, the second monitor (and sometimes the main monitor) will go black and flicker briefly for one or two frames. The customers complained about this and NVIDIA decided that disabling power saving mode and keeping customers happy with no flickering was better than even giving the customer the option to "enable power savings, but note that this may cause flicker in multi-monitor environments in some cases."

 

The solution to this is to download NVIDIA Inspector and enable Multi-Monitor power saving mode at windows login and live with the flicker.

 

The other solution to this is to make sure that you buy two monitors with identical resolution (they can be different diagonal measurements, as long as both have the same native resolution).

 

The final solution is the second one that you suggested; get an inexpensive second card simply to run the second monitor and not bridge the cards in SLI.

 

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post #20 of 27
Quote:
Originally Posted by shad0wfax View Post


The final solution is the second one that you suggested; get an inexpensive second card simply to run the second monitor and not bridge the cards in SLI.


This is exactly what I would recommend to the OP in order to get nice gaming performance on 1 monitor, while being able to multi-task with the other two monitors (aka not use a surround setup.) If you really want to game at around minimum 60+ FPS on 5780*1080 or higher, you will have to put up a decent amount of money and SLI/Crossfire will almost certainly be required - either SLI or Crossfire I'd recommend no less than 2GB VRAM per card for BF3.
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